Past Design Events


Since the early 80's the International DESIGN Conference has been actively involved in bringing together leading academics, researchers and practitioners, join in a common forum that stimulates the exchange of ideas, views and latest research and development in the field of Engineering and Industrial Design.

DESIGN Conference - Proceedings

DESIGN 1981


Scientific and professional meeting The Science of Design and Computer Aided Design


The first event in row called "Scientific and professional meeting - The Science of Design and Computer Aided Design" was organised in June 1981 at Faculty of Mechanical Engineering and Naval Architecture (FAMENA), University of Zagreb. Aimed to be a regular three-annual meeting of academia and industrial practitioners the first three events took place in Zagreb in a regular pattern with modest improvements but obviously getting attention from local professionals. The number of participants increased from event to event, and the industrial participants were almost evenly represented as those from universities. The event was planned as national, with "international participation". The first event took place after four generation of students have graduated with the "Product development and computer application" as obligate curse in the curriculum of ME designers. The course covered the methodical design, in the traditional approach, based on the work of Hansen, Rodenacker, Roth, Kohler and Beitz.

The conference structure was derived from that experience with strong emphasise on implementation in industry demonstrated with the topic "The situation in the field of designing in our science and industry". The conference organisers invited professors Roth, Koller and Klose as representatives of the Methodical Design School. Although international participation was modest and the greatest part of proceedings published in Croatian language, the conference gets some attention. On the second event held 1984 under title "Symposium on Design", among limited number of international participants invited speaker was Dr. Vladimir Hubka with the contribution "Wissen Über Tchnische Systeme im Rahmen der Konstruktionswissenschaft". With this event the cooperation between conference organisers (Prof. Kostelić being conference president) and WDK was initiated. The influence of WDK could be noticed in structure of the third conference also titled "Symposium on Design", held 1988 in Zagreb.

DESIGN 1984


Symposium on Design


The first event in row called "Scientific and professional meeting - The Science of Design and Computer Aided Design" was organised in June 1981 at Faculty of Mechanical Engineering and Naval Architecture (FAMENA), University of Zagreb. Aimed to be a regular three-annual meeting of academia and industrial practitioners the first three events took place in Zagreb in a regular pattern with modest improvements but obviously getting attention from local professionals. The number of participants increased from event to event, and the industrial participants were almost evenly represented as those from universities. The event was planned as national, with "international participation". The first event took place after four generation of students have graduated with the "Product development and computer application" as obligate curse in the curriculum of ME designers. The course covered the methodical design, in the traditional approach, based on the work of Hansen, Rodenacker, Roth, Kohler and Beitz.

The conference structure was derived from that experience with strong emphasise on implementation in industry demonstrated with the topic "The situation in the field of designing in our science and industry". The conference organisers invited professors Roth, Koller and Klose as representatives of the Methodical Design School. Although international participation was modest and the greatest part of proceedings published in Croatian language, the conference gets some attention. On the second event held 1984 under title "Symposium on Design", among limited number of international participants invited speaker was Dr. Vladimir Hubka with the contribution "Wissen Über Tchnische Systeme im Rahmen der Konstruktionswissenschaft". With this event the cooperation between conference organisers (Prof. Kostelić being conference president) and WDK was initiated. The influence of WDK could be noticed in structure of the third conference also titled "Symposium on Design", held 1988 in Zagreb.

DESIGN 1988


Symposium on Design


The first event in row called "Scientific and professional meeting - The Science of Design and Computer Aided Design" was organised in June 1981 at Faculty of Mechanical Engineering and Naval Architecture (FAMENA), University of Zagreb. Aimed to be a regular three-annual meeting of academia and industrial practitioners the first three events took place in Zagreb in a regular pattern with modest improvements but obviously getting attention from local professionals. The number of participants increased from event to event, and the industrial participants were almost evenly represented as those from universities. The event was planned as national, with "international participation". The first event took place after four generation of students have graduated with the "Product development and computer application" as obligate curse in the curriculum of ME designers. The course covered the methodical design, in the traditional approach, based on the work of Hansen, Rodenacker, Roth, Kohler and Beitz.

The conference structure was derived from that experience with strong emphasise on implementation in industry demonstrated with the topic "The situation in the field of designing in our science and industry". The conference organisers invited professors Roth, Koller and Klose as representatives of the Methodical Design School. Although international participation was modest and the greatest part of proceedings published in Croatian language, the conference gets some attention. On the second event held 1984 under title "Symposium on Design", among limited number of international participants invited speaker was Dr. Vladimir Hubka with the contribution "Wissen Über Tchnische Systeme im Rahmen der Konstruktionswissenschaft". With this event the cooperation between conference organisers (Prof. Kostelić being conference president) and WDK was initiated. The influence of WDK could be noticed in structure of the third conference also titled "Symposium on Design", held 1988 in Zagreb.

DESIGN 1996


4th Symposium


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • Technical Faculty, University of Rijeka (HRV)
  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)

Programme committee

  • Aurel Kostelić, University of Zagreb (HRV)
  • Božidar Križan, University of Rijeka (HRV)
  • Vladimr Andonović, University of Skopje (MAK)
  • Peter Dietz, University Clausthal (DEU)
  • Zvonimir Horvat, University of Zagreb (HRV)
  • Igor Janežič, University of Ljubljana (SVN)
  • Damir Jelaska, University of Split (HRV)
  • Milan Jurković, University of Rijeka (HRV)
  • Milan Kljajin, University of Osijek (HRV)
  • Mirko Krpan, University of Rijeka (HRV)
  • Juraj Ljubetić, University of Rijeka (HRV)
  • Gjorgjo Meden, University of Rijeka (HRV)
  • Josip Obsiger, University of Rijeka (HRV)

Venue


Opatija, CROATIA
Opatija a town, harbour, tourist, summer and climatic resort on the foot of Mt. Ucka, situated at the eastern coast of Istria in the Rijeka Bay, 13 km southwest of Rijeka. The coastal region formed of limestone, in which Opatija lies, is protected from the north and northwest by Ucka.

Programme


Presented Articles By Topic:

  • Contemporary Methodes In Design Process
  • Product Development, Quality Assurance
  • Design For Environment, Exploability, Ergonomy
  • Machine Lements
  • Transmissions
  • Tribology
  • Computer-Aided Techniques
  • Patents

Conference proceedings


DESIGN 1998


5th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • WDK - Workshop Design-Konstruktion, Zurich (SUI)
  • The Polytechnic of Dubrovnik - Dubrovnik (HRV)
  • CTT - Centre of Technology Transfer, Zagreb (HRV)
  • IDSAS - Institute of Design Science Advanced Studies, Zagreb (HRV)

Programme committee

  • Vladimir Hubka, WDK Zürich (SUI)
  • Derek Sheldon, Anglia University (GBR)
  • Dorian Marjanović, University of Zagreb (HRV)
  • Osman Muftić, University of Zagreb (HRV)

Venue


Dubrovnik, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century.

The hotel PRESIDENT is the most luxurious hotel in the Babin Kuk complex. It has 7 floors with 163 rooms and 4 apartments, all of which have a balcony with a direct view of the Elafiti Islands. The four stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
Design Processes & Networks 16 12,60
Computer Applications 23 18,11
AI in Design 11 8,66
Product Design/Development & Design Education 15 11,81
Design of Special TS Families 16 12,60
Design For X 17 13,39
Applied Mechanics 13 10,24
Machine Elements 16 12,60
total: 127

Conference proceedings


Sponsors


DESIGN 2000


6th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • WDK - Workshop Design-Konstruktion, Zurich (SUI)
  • The Polytechnic of Dubrovnik - Dubrovnik (HRV)
  • CTT - Centre of Technology Transfer, Zagreb (HRV)

Programme committee

  • Ernst W. Eder, Royal Military College of Canada (CAN)
  • Vladimir Hubka, WDK Zürich (CHE)
  • Derek Sheldon, Anglia University (GBR)
  • Dorian Marjanović, University of Zagreb (HRV)
  • Osman Muftić, University of Zagreb (HRV)

Venue


Dubrovnik-Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
Design Science 11 8,21
Product Design/Development 15 11,19
Design For Environment 8 9,97
Design For Ergonomics And Biomehanics 11 8,21
Computer Applications 22 16,42
AI in Design 7 5,22
Design Education 14 10,45
Applied Mechanics 13 9,70
Theory of TS/Design of Special TS 23 17,16
Machine Elements 10 7,46
total: 134

Conference proceedings


Sponsors


DESIGN 2002


7th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • FESB - Faculty of Electrical Engineering, Mechanical Engineering and Naval Architecture, University of Split (HRV)
  • The Polytechnic of Dubrovnik - Dubrovnik (HRV)
  • CTT - Centre of Technology Transfer, Zagreb (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Dorian Marjanovic, University of Zagreb (HRV)

Venue


Dubrovnik-Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
Plenary Sessions' Papers
Design Research & Technology 32 15,17
Supportive Technologies 22 10,43
Industrial Solutions 20 9,48
Design Information System & Knowledge Management 33 15,64
Multidisciplinary Aspects Of Design 39 18,48
Design Education 14 6,64
Technical Systems 16 7,58
Analysis Technologies 25 11,85
Ecodesign Workshop 10 4,74
total: 211

Workshop


State of the Art in ECODESIGN - Sustainable Product Development: Successful Methods and Examples


Coordinators

  • Wolfgang Wimmer (AUT)
  • Tim McAloone (DNK)

The main goal of the workshop was to work out a mapping of ECODESIGN methods showing the different approaches available and their use along the product improvement process. Methods and Tools the workshop is looking at are e.g.:

  • assessment methods;
  • creativity techniques;
  • strategy tools;
  • implementation and organisational approaches.

Summarized discussions could be downloaded: ECODESIGN discussions.

Conference proceedings


Sponsors


DESIGN 2004


8th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • Faculty of Engineering, University of Rijeka (HRV)
  • University of Dubrovnik - Dubrovnik (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Dorian Marjanović, University of Zagreb (HRV)

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
Plenary Sessions' Papers 12 5%
Design Research & Technology 69 30%
Design Education 17 7,4%
Supportive Technologies 19 8%
Design Information System & Knowledge Management 22 9,5%
Multidisciplinary Aspects Of Design 33 14,4%
Technical Systems 25 10,7%
Design Conference Organisation 4 1,7%
Workshop 1: Decision Making 12 5,2%
Workshop 2: Human Behaviour in Design 6 2,6%
Workshop 3: EcCO Design 10 4,3%
total: 229

Workshops


Decision Making (Design Society SIG)


Chair

  • Prof. Dr.-Ing. Harald Meerkamm, University Erlangen-Nürnberg, Institute of Engineering Design

Topics

  • Decision making in multi-criteria situations
  • The treatment of complex evaluations
  • The engineering designer`s mindset
  • Observation from industrial practice
  • Decision making in design teams

Human Behaviour in Design


Chair

  • Prof. Dr.-Ing. Udo Lindemann, Lehrstuhl für Produktentwicklung, TU München

Content

  • "Human Behaviour in Design" addresses important aspects of creative engineering design.

Topics

  • the interaction between two complementary modalities - "image" and "concept"
  • internal and external components of design thinking
  • design strategies - both for individual designers and for design teams

ECO Design (Design Society SIG)


Chairs

  • Prof. Dr.-Ing. Wolfgang Wimmer, Technical University of Wienna
  • Prof. Dr. Tim McAloone, Technical University of Denmark

The objective of the Ecodesign workshop is to work out with the participants how to design our products meeting the new requirements from environmental legisalation (e.g. WEEE, RoHS) as well as meeting new customer demands (e.g. Product Service Systems, PSS).

Conference proceedings


Sponsors


Participant's feedback


Measuring the outcome of the conferecne has already been established at the conferences organized in conjunction with the Design Society. After all the vollunteering work organizers have put into the conference it may look like fishing-for-the compliments routine, but this is not the case. The participants of the DESIFN 2004 conference have been asked to evaluate the conference in more then 30 descriptive variables. The results of the valuation grouped in five categories concerning the quality of conference preparation, organization, materials, performance and content are shoen on the bar charts below.

  • E - exellent
  • G - good
  • A - adequate
  • P - poor

DESIGN 2006


9th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • University of Dubrovnik - Dubrovnik (HRV)
  • CSMED - Croatian Society for Mechanical Engineering Design (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Udo Lindemann, Technical University Munich (DEU)
  • Mounib Mekhilef, Ecole Centrale Paris (FRA)
  • Dorian Marjanović, University of Zagreb (HRV)

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
THEORY AND RESEARCH METHODS IN DESIGN 19 10%
METHODS AND TOOLS IN DESIGN PRACTICE 31 16%
DESIGN PROJECTS AND PROCESSES 32 16%
MULTIDISCIPLINARY ASPECTS OF DESIGN 13 7%
DEVELOPMENT OF PRODUCTS AND SERVICES 33 17%
COMPETENCIES & COMMUNICATIONS 36 18%
MAKING DECISIONS IN INDUSTRIAL PRACTICE WORKSHOP 5 3%
ECO DESIGN IMPLEMENTATION WORKSHOP 10 5%
HUMAN BEHAVIOUR IN DESIGN WORKSHOP 8 4%
MODELLING AND MANAGEMENT OF ENGINEERING PROCESSES WORKSHOP 8 4%
total: 195

Workshops


ECO Design Implementation (Design Society SIG)


Chairs

  • Prof. Dr. Tim McAloone, Technical University of Denmark (DNK)
  • Prof. Dr.-Ing. Wolfgang Wimmer, Technical University of Wienna (AUT)

The ECO Design Implementation workshop is on the DESIGN Conference agenda for the third time in row. Traditionally workshop participants argue research methods and approaches aimed to develop products whose manufacture, use and disposal have the least practical effect on the environment. This year “instead of talking about research methods for environmentally conscious design”, workshop participants have focused on how they can apply many methods, mindsets and tools in industry” on a real product, the light switch made by a Croatian company, “Elektrokontakt”. In a way this is a start of the cooperation between the ECO Design SIG members and industry.

Human Behaviour in Design (Design Society SIG)


Chairs

  • Prof. Dr.-Ing. Udo Lindemann, Technical University Munich (DEU)
  • Prof. Petra Badke-Schaub, Technical University Delft (NLD)

A workshop Human Behaviour in Design has been organised as a part of the Design Society’s SIG on Human Behaviour in Design. This Workshop continues to be a forum where the latest research findings will be presented and discussed, building on results of an International Conference on Human Behaviour in Design, held in 2003 near Munich, and subsequent Workshops held during the DESIGN 2004 and ICED05. Human Behaviour in Design addresses the role of human beings related to their thinking and acting processes focusing on the research of the designers’ behaviour while designing and deriving support for the designer on the basis of this empirical knowledge.

Modelling and Management of Engineering Process (Design Society SIG)


Chair

  • Prof. Dr.-Ing. Sandor Vajna, Otto-von-Guericke University Magdeburg (DEU)

The objectives of the Modelling and Management of Engineering Processes SIG are to investigate and to evaluate significant influence factors that fix and improve the quality of engineering processes. Through the Workshop to be held under the SIG title the participants will discuss processes that form engineering including marketing, product development, production process planning, prototyping, and testing. The topics of the Workshop even solely illustrate the broadness of the engineering design research area, the diversity of tools we are using and wideness of the topics we are addressing to.

Making Decisions in industrial Practice (Design Society SIG)


Chairs

  • Prof. Dr.-Ing. Harald Meerkam, University of Erlangen-Nürnberg (DEU)
  • Prof. Claus Thorp Hansen, Technical University of Denmark (DNK)

All members of the Design Society SIG Decision Making as well as all other interested participants of the Design 2006 were invited to attend the meeting organised by SIG chairs.

Engineering Design Science (Design Society SIG)


Chairs

  • Prof. Dr.-Ing. Lucienne Blessing, Technical University of Berlin (DEU)
  • Prof. Dr.-Ing. Christian Weber, Saarland University (DEU)

The Engineering Design Science – Achievements, Applications and Perspective workshop addressed consolidation and perspectives of design science. Design theory and methodology treated as a research discipline have had a significant impact on engineering science, education and practice. Today, when engineering design faces new challenges the DESIGN 206 Conference is an opportunity where achievements could be consolidated, important fields of further research and its applications indicated and the potential co-ordination activities discussed. This Workshop was jointly organised by the Design Society’s SIGs “Design Theory and Research Methodology” and “Applied Engineering Design Science”.

Conference proceedings


Sponsors


DESIGN 2008


10th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • University of Dubrovnik - Dubrovnik (HRV)
  • CSMED - Croatian Society for Mechanical Engineering Design (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Steve J. Culley, University of Bath (GBR)
  • Udo Lindemann, Technical University Munich (DEU)
  • Dorian Marjanovic, University of Zagreb (HRV)

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


Presented Articles By Topic:

Topic No. %
DESIGN THEORY AND RESEARCH METHODOLOGY 9 5%
DESIGN ORGANISATION AND MANAGEMENT 14 8%
DESIGN PROCESSES 17 10%
DESIGN METHODS 37 22%
DESIGN SUPPORT TOOLS 21 13%
DESIGN INFORMATION AND KNOWLEDGE 18 11%
HUMAN BEHAVIOUR AND DESIGN 9 5%
WORKSHOP 1: HUMAN BEHAVIOUR IN DESIGN 6 4%
WORKSHOP 2: DECISION MAKING 9 5%
WORKSHOP 3: INDUSTRIAL DESIGN 6 4%
WORKSHOP 4: MECHATRONICS DESIGN 7 4%
WORKSHOP 5: ECO DESIGN 7 4%
WORKSHOP 6: DESIGN EDUCATION 5 3%
total: 165

Workshops


Human Behaviour in Design (Design Society SIG)


Chairs

  • Prof. Petra Badke-Schaub, Technical University Delft (NLD)
  • Prof. Dr.-Ing. Udo Lindemann, Technical University Munich (DEU)

The workshop Human Behaviour in Design at the DESIGN 2008 conference focuses this year on different dimensions of team behaviour in design. The choice for this subject doesn’t come as a big surprise, referring to Bucciarelli (1994) who stated that designing is a basic social activity, and the final outcome is the result of negotiation and compromise. Furthermore a way of structuring team processes and finally discussion on holistic approach which aims to cope with the challenges presented before such as knowledge sharing distortion in interdisciplinary design teams.

Decisions Making in Research and Practice


Chairs

  • Prof. Dr.-Ing. Harald Meerkam, University of Erlangen-Nürnberg (DEU)
  • Prof. Claus Thorp Hansen, Technical University of Denmark (DNK)

Decision Makers are principally responsible for their company’s future. Approving the introduction of new products, processes or technologies often means to deal with hardly manageable risks. Helping developers and designers to find the best answers and to keep risks at a minimum is the goal of all efforts in scientific and applied decision making research. This workshop provided a platform to discuss different approaches trying to achieve this goal.

Industrial Design


Chair

  • Prof. John Restrepo
    Technical University of Denmark (DNK)

This new expanded scope of design stimulated the use of knowledge generated in other disciplines like engineering, chemistry, computer science, electronics or physics, and more recently, biology, social studies, psychology etc. Industrial Design has shifted from a practice to a discipline. This shift brings along challenges to industrial designers, educators and researches alike. In this workshop, we addressed some of these challenges by exploring the questions related to industrial design.

Engineering Design in Mechatronics


Chair

  • Dr.-Ing. Stephan Moehringer, Simon Moehringer Anlagenbau GmbH (DEU)

Mechatronics - the synergetic integration of different engineering domains such as mechanics, electronics and information technology can create new products and stimulate innovative solutions. Due to the interaction of domains the complexity of mechatronic products is usually very high. There exist methods how to deal with complexity but a lot of questions are still unsolved.

Eco Design


Chairs

  • Prof. Dr. Tim McAloone, Technical University of Denmark (DNK)
  • Prof. Dr.-Ing. Wolfgang Wimmer, Technical University of Wienna (AUT)

What is the role of eco design in the community of the Design Society, in ensuring that this third wave of environmentalism comes, stays and grows into a sustained activity that actually makes change? In this workshop we had a change in approach, by turning our attention away from actual product improvements, and looking towards ecodesign application experiences and education competencies and planning, on which we will facilitate a debate.

Design Education


Chairs

  • Prof. Dr. John Malmquist, Chalmers University of Technology (SWE)

Design is a key part of any engineering education, due not only to that design is a central professional skill for any engineering discipline, but also due to that design projects re-inforce learning of disciplinary knowledge and provide a platform for training generic professional skills such as communication. Current industrial trends challenge design education by strengthening the need to teach design in a multidisciplinary and global context. In the workshop, we will discuss the key outcomes of design education along with innovative approaches to reach them.

Conference proceedings


Sponsors


DESIGN 2010


11th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • University of Dubrovnik - Dubrovnik (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Steve J. Culley, University of Bath (GBR)
  • Udo Lindemann, Technical University Munich (DEU)
  • Dorian Marjanović, University of Zagreb (HRV)

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


DESIGN 2010 FINAL SCHEDULE AND BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org

Presented Articles By Topic:

Topic No. %
DESIGN THEORY AND RESEARCH METHODOLOGY 10 5%
DESIGN ORGANISATION AND MANAGEMENT 20 11%
DESIGN PROCESSES 42 22%
DESIGN METHODS 41 22%
DESIGN SUPPORT TOOLS 19 10%
DESIGN INFORMATION AND KNOWLEDGE 25 13%
HUMAN BEHAVIOUR AND DESIGN 10 5%
ENGINEERING DESIGN PRACTICE 6 3%
INDUSTRIAL DESIGN 10 5%
DESIGN EDUCATION 4 2%
total: 187

Conference proceedings


Workshops


DIRECTION OF RESEARCH ON DESIGN CREATIVITY


Chairs

  • Prof. Toshiharu Taura, Kobe University (JPN)

About the workshop

In this workshop it will be discussed the direction of research on design creativity. The discussion will be conducted from the theoretical and methodological viewpoints. In particular, the goal is to establish the framework for the themes and research methods for design creativity in the coming generation. The workshop is organized by the Design Society SIG Design Creativity

ENGINEERING DESIGN RESEARCH QUALITY


Chairs

H. Birkhofer, L. Blessing

About the workshop

The quality of design research is an ongoing topic discussed in numerous meetings, workshops and conferences within our community. Although researchers, authors and reviewers make intensive effort to improve and ensure quality of contents as well as of contributions and presentations, there is no clear, distinct and commonly agreed understanding of it. What defines the quality of research? How can we grasp this quality? Is there a common ground within our community? How to compare qualities of different contributions?

The workshop tries to capture the different viewpoints under which research quality, and in particular design research quality, may be seen by statements of invited experts working in the field of quality definition. Enriched by contributions of the participants the workshop aims to set off to a vision of a holistic understanding of the nature of design research quality and to cover further steps of how to approach this vision. The workshop addresses everyone of our design community, who is involved in teaching, supervising and reviewing procedures and who would like to get new insights or even to contribute to this challenging questions.

The workshop idea arouse from the joint meeting of AB- and BM-members of the Design Society in March 2009 in Boston.

ECODESIGN WORKSHOP


Chairs

  • Prof. Dr. Tim McAloone, Technical University of Denmark (DNK)

About the workshop

The Ecodesign workshop will focus once again on a discussion of research methods and approaches aimed to develop products whose manufacture, use and disposal have the least practical effect on the environment. We invite papers on ecodesign implementation examples, cases and theories and will, based on the presentations of these papers, carry out a detailed discussion of the common state-of-the-art regarding ecodesign implementation activities and research. Thereafter we will work on creating a proposal for a common ecodesign research agenda for the Design Society, based on brainstorm, discussion and case presentation. The workshop is organized by the Design Society SIG Eco Design

HUMAN BEHAVIOUR AND DESIGN


Re-considering creative thinking in design: What kind of cognitive activities occur during idea generation and how do methods support these?

Chairs

  • Prof. Badke-Schaub Petra, Delft University of Technology, (NLD)
  • de Boer Robert J., Delft University of Technology, (NLD)

About the workshop

This year the workshop of the SIG Human Behaviour in Design (HBiD) focuses on the discussion of cognitive activities which are relevant for the generation of ideas. Cognitive activities dealing with any kind of problem space can be roughly described as various combinations of four basic cognitive operations, generation and exploration enlarging the problem space and comparison and selection to narrow it.

The generation operation - here the generation of ideas - is of major relevance for innovation in product development; thus we try to answer the two following questions during the workshop:

  • How can the idea generation process be described in terms of basic cognitive operations?
  • How can this idea generation process be supported?

Shah et al. (2001) distinguish two categories of methods to support idea generation, one is aimed to address intuitive idea generation, and the other is supposed to enhance the logical thinking processes.

These thinking processes, intuitive and logical thinking, are supposed to be very different from each other in the sense that they are different cognitive processes but both types of activities are part of the design process and thus need to be synchronized.

We will alternate between short presentations of the papers (about 10) and discussions following the above mentioned two questions: how is the process of idea generation described? Which are the processes the presented approach aims to support? What aspects are covered by education?

Finally we hopefully gain more understanding on idea generation processes in design and further knowledge on the question what kind of limitations are to be considered on the one hand and which opportunities can be realized as successful support of idea generation in design.

MODELLING AND MANAGEMENT OF ENGINEERING PROCESSES


Chairs

  • J. Clarkson
  • S. Vajna

About the workshop

In continuation to the workshop held at ICED ‘09 in Stanford, the MMEP workshop will address the consolidation of views of the engineering process modelling research landscape. Feedback from the Stanford workshop will be presented with time for a discussion of the research roadmap that emerged from this and earlier discussions. In addition, a special focus will be on the practical challenges of modelling, handling and evaluating the dynamism and uncertainty of engineering design processes across a variety of engineering domains and the implications this has for researchers and their industry collaborators (participants will be invited to give short informal presentations (max. 5 min) of their respective views). The final workshop schedule is available on the MMEP home page.

ENGINEERING DESIGN IN MECHATRONICS - SUPPORTING MULTIDISCIPLINARITY


Chairs

  • Dr.-Ing. Stefan Moehringer, Simon Moehringer Anlagenbau, (DEU)

About the workshop

Mechatronics - the synergetic integration of different engineering domains such as mechanics, electronics and information technology can create new products and stimulate innovative solutions. Due to the interaction of domains the complexity of mechatronic products is usually very high. One of the main challenges is to improve collaboration and communication across disciplines. Based on the findings of SIG workshop 2009 and the focus of interest in multidisciplinarity this workshop intends to continue the discussion on;

  1. how to support multidisciplinarity in mechatronic-specific design,
  2. how to implement new product development processes for a cross-domain approach,
  3. how to increase visibility of design results and design changes during this process.

Invited short presentations from experts in the field of mechatronics will give initial information on the key research activities. Based on these presentations an intensive discussion is expected. The workshop wants to bring together people who work in the field of mechatronic-specific design science and provide them with a forum to present and discuss their ideas.

COLLABORATIVE DESIGN


Chairs

  • Dr. Whitfield Ian, University of Strathclyde, (GBR)
  • Dr. Thomson Avril, University of Strathclyde, (GBR)

About the workshop

World leading partnerships have been built through the development of collaborative design practices. Collaborative design is seen by many as an ideal mechanism for exchanging knowledge. When operating effectively, these partnerships have had a significant beneficial impact on productivity and the economy. Research to date suggests that collaborative design can raise strategic, operational, commercial, and cultural challenges and indicates eight broad reasons for collaborative failures. A detailed consideration of the mechanisms for successfully supporting the collaborative design process through a fundamental understanding of the conceptual elements of collaborative design (that require management and nurturing) is currently lacking.

This workshop aims to initiate a collaborative design research agenda through addressing the following questions:

  • Can collaborative design be characterised?
  • What are the key challenges and research priorities based on the current and future economic, cultural and social environment?

The research agenda will provide the basis for considering the appropriateness of a Design Society Special Interest Group forming an international body of interest within collaborative design that possesses the desire and expertise to develop this research area.

MANAGING STRUCTURAL COMPLEXITY


Chairs

U. Lindemann, S. Eppinger, M. Kreimeyer

About the workshop

In modern products, processes, organizations, and markets, complexity is ever-present. It is often seen as an obstacle to designing and developing successful products and services. Complexity is, in the context of the SIG running this workshop, mainly understood as a highly integrated system consisting of different elements, the network structure of their relationships internally and to their environment, and the dynamics thereof. Managing the structure of a system as a means of complexity management tackles complex systems by looking into how a system is set-up internally, i.e. the constellations and typical patterns (=”structures”) of the elements and their relations.

The interest of the workshop is to explore the strengths and weaknesses of the currently available methods for the management of structural complexity. To generate a roadmap that determines the perspective thereof, the current state of the art of different means of dependency modeling, the application of such models in research and industry, and the existing pool of methods to analyze such models will be assessed as part of the workshop to build a vision about how dependencies in technical systems can be better managed.

The workshop is the follow-up of a first workshop held at the ICED Conference 2009 in Stanford, CA.

COMPUTATIONAL DESIGN SYNTHESIS: REPRESENTATIONS AND METHODS


Chairs

  • Prof. Kristina Shea, Technical University Munich (DEU)
  • Prof. Matthew Campbell, University of Texas (USA)

About the workshop

The Computational Design Synthesis (CDS) workshop has now been formulated more generally to encourage participation of a wider range of people and perspectives. We hope that you will join us!

Synthesis is a fundamental activity in engineering design and is at the heart of the early and conceptual phases. The synthesis process involves task formulation, design representation, design generation, design interpretation and re-interpretation, design evaluation, search and optimization.

Principles and methods from computational design synthesis support the advancement of generative design and design automation tools as well as Knowledge-Based CAD and Knowledge-Based Engineering.

This is the second workshop of the Computational Design Synthesis (CDS) SIG following the first successful workshop held at ICED ’09. The workshop will provide a means for researchers and participants from industry to network, exchange ideas, share expertise and find synergies in order to advance fundamental research, tool development and integration of methods in industry.

After the scheduled presentations the following topics will be discussed:

  • Future scenarios and perspectives for Computational Design Synthesis
  • Integration of methods with current CAx- and PLM-tools

Sponsors


Keynotes


Prof. Steven D. EPPINGER


Massachusetts Institute of Technology, USA

Title: THE FUTURE OF ENGINEERING

Abstract:
The engineering profession is undergoing substantial changes at this time. This keynote lecture will present some of observations of the key changes in three areas:

  1. Engineering processes, which are now entirely digital and are becoming more globally distributed through outsourcing and offshoring business models
  2. Engineering organizations, which are hiring younger engineers who think and work differently, and which must learn to utilize technical talent in more open and collaborative ways
  3. Engineering culture, which changes slowly in established firms and is struggling to adapt to the relatively rapid changes of methods and workforce These changes have profound impact on the engineering profession, the ways we must develop engineers today, the kinds of jobs that engineers will have in the near future, and the challenges of engineering leadership.

Prof. Yoram REICH


Tel Aviv University, Israel

Title: DESIGN RELIGIONS

Abstract:
The term 'Design religions' could be deconstructed at least in two unconventional ways: 'designing of religions' and 'religions in design'. The words design and religion appear so disconnected that none of these combined concepts seems worthwhile to explore. Indeed, none of them is a topic studied in design research or that could interest design professionals or researchers. Despite that, sometimes such odd marriages lead to striking offspring. Similarly here, from a seemingly superfluous mental exercise that examines these interpretations, we find interesting common threads that lead to several observations about design practice and design research. These observations could have concrete positive consequences to design thinking and the way we practice design and design research.

Dr. Hermann KLINGER


Festo AG & Co., Germany

Title: SOLVING THE DIVERSITY-EFFICIENCY DILEMMA IN INDIVIDUALIZED LIFELONG LEARNING

Abstract:
As neuroscientists reconfirm again and again human learning is the most complex process humans can think of. Approaches to effectively organize this process with respect to optimizing the value for the learner directly leads into the well known efficiency - diversity dilemma. To solve this problem design methods to handle structural complexity have been used to make individual needs more transparent. With production tools from the Theory of Constraints we are optimizing the flow of knowledge between knowledge sources and knowledge applicants. As human beings are the most essential parts of learning new roles for all participants have been invented and successfully implemented. Experiences and outcomes for new Master Programs at University level and a learning system for science and technology at secondary school level are discussed.

Prof. Jivka OVTCHAROVA


Karlsruhe Institute of Technology (KIT), Germany

Title: VIRTUAL ENGINEERING: PRINCIPLES, METHODS AND APPLICATIONS

Abstract:
Virtual Engineering involves the early, continuous, interconnected (process view) and integrated (system view) support of the development process with respect to coordination, evaluation, and ascertainment of the development results of all partners with the help of Virtual Prototypes. The use of Virtual Reality as a visualization and validation environment allows developers, distributors, manufacturers, and customers alike to virtually handle the future product from its specification to service and recycling and to realistically assess it with regard to features and performance. The subject of Virtual Engineering not only affects processes on the operative level but aspects of corporate and managerial development in particular, as well as the planning, development, implementation, utilization, and customization of IT systems. The accomplishment of this comprehensive interdisciplinary task requires new approaches that allow the integration of the dimensions methods, organization, and technology within the entire company.

Dr. Stefan WALLMEIER


SAF-HOLLAND GmbH, Germany

Title: EVERYTHING IS KNOWN AND EVERYTHING IS NEW - ENGINEERING DESIGN AFTER INTERNATIONAL MERGER

Abstract:
Before 2006 SAF (Otto Sauer Achsenfabrik GmbH) and Holland Inc. have been two successful midsize companies. Both were supplying their products into the heavy duty truck and trailer industry. By their decision to merge a broad variety of international market opportunities arose. With a minimal overlap in their product portfolios, serving the same customers in different markets – Europe and North America - it seemed that immediately 1 and 1 equals more than 2.
This is the story about the obstacles that occur on the way to become an international company from a product engineering perspective. Inch and metric is by far not the only influence that could cause a headache. After finalizing the first international projects a review allows to identify factors critical for success. Cultural differences, local market requirements, not common systems, organisational changes and the integration process are just a few of the areas to look at. It is most important for Management to always critically analyse different causes of complicacies and constantly support the organisation growing together. And still 1 and 1 can equal more than 2 but success stories require intensive work.

Gareth JONES


United Kingdom

Title: PRACTICAL INNOVATION IN ENGINEERING DESIGN

Abstract:
Focus of the lecture will be on the practical issues that companies face when trying to introduce innovation in their product development process, i.e. an industrial perspective rather than an academic analysis. The lecture will illustrate this theme with examples of current work of the lecturer as a design consultant for companies such as BP, J&J, and P&G, and from work as Head of Development of Dyson.

DESIGN 2012


12th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • University of Dubrovnik - Dubrovnik (HRV)

Programme committee

  • Mogens Myrup Andreasen, Technical University of Denmark (DNK)
  • Herbert Birkhofer, University of Darmstadt (DEU)
  • Steve J. Culley, University of Bath (GBR)
  • Udo Lindemann, Technical University Munich (DEU)
  • Dorian Marjanović, University of Zagreb (HRV)

venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


DESIGN 2012 FINAL SCHEDULE AND BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org

Presented Articles By Topic:

Topic No. %
DESIGN THEORY AND RESEARCH METHODS 4 2%
DESIGN ORGANISATION AND MANAGEMENT 15 7%
DESIGN PROCESSES 20 9%
DESIGN METHODS 53 25%
DESIGN SUPPORT TOOLS 26 12%
DESIGN INFORMATION AND KNOWLEDGE 24 11%
HUMAN BEHAVIOUR AND DESIGN 14 7%
ENGINEERING DESIGN PRACTICE 11 5%
SYSTEMS ENGINEERING AND DESIGN 17 8%
SOCIOTECHNICAL ISSUES IN DESIGN 7 3%
INDUSTRIAL DESIGN 14 7%
DESIGN EDUCATION 6 3%
total: 211

Conference proceedings


Workshops


Workshop sessions at DESIGN conference aim to bring together users and experts in interactive, half-day sessions elaborating specific topics. The workshop coordinators could invite selected presentations and demonstrations in order to stimulate the debate as well as to propose any format of delivery that inspires interaction. The workshop participants receive all the workshop contributions prior to the conference in order to stimulate a discussion on the workshop. Invited workshop topics include:

A framework for Decision Making (Process)


Chairs

  • Prof. Julie Le Cardinal, Ecole Centrale Paris, France
  • Prof. Sandro Wartzack, Friedrich-Alexander University Erlangen, Germany

About the workshop

The idea for the SIG workshop at DESIGN CONFERENCE is to create a framework for the field of decision making. This framework consists out of the following three essential questions:

  • How can different scientific approaches in the field of decision making be validated? On which level can they be validated and what are the limits of those scientific approaches?
  • What are the consequences of decision making processes and how are strategically decisions connected to engineering decision? How can this complexity of dependencies described?
  • How can different decision making situations be characterised and what are the key indicators for different decision making processes?

In order to get into deeper discussion, some short presentations are planned: On one hand, we plan to get oral information about existing methods and tools that support the decision making process. That should help us, to understand the limits of decision making process. For the understanding of the characterization, consequences and complexity of decision making processes, we plan to get on the other hand some case studies from the Special Interest Groups (SIG) Collaborative Modeling, Eco Design and Management of Engineering Processes. Together with our partners from these SIG groups we will have an intensive discussion on applying decision making methods on the case-study decision making processes.

Expected outcome of this workshop will be an understanding of chances and limits of existing decision making methods as well as the challenges for further activities on the decision making situation.

Is creativity a design-discipline or general capability?


Chairs

  • Prof. Petra Badke-Schaub, Delft University of Technology, The Netherlands
  • Prof. Toshiharu Taura, Kobe University, Japan

About the workshop

Creative behavior is an important and interesting topic in design. This workshop aims to create a forum to discuss the characteristics and potentials of creative behavior from theoretical and methodological viewpoints. In particular, the workshop focuses on the question in how far creativity is specific to the particular design discipline such as architecture or is creativity a more general ability serving all kinds of different design disciplines? And if both aspects play a role, is that different for different design disciplines? Answers to this question relate directly to education and the issue to which extent creativity methods need to take into account design-field-specific elements.

Two presentations of designers from different fields will provide answers to this question Dr. Thomas Howard (Technical University of Denmark) and Dr. Hernan Casakin (Ariel University Center / TU Delft). After this input, two short (5-7 min) comments of contributions of two other design fields will add further insights: Dr.-Ing. Dipl.-Psych. Bettina Schleidt (virtual product development, TU Karlsruhe, Germany) and Prof. Dr.-Ing. Christos Spitas (embodiment design/ TU Delft). Depending on the number of participants we will then divide the group into small groups for further discussion of those issues which came up in the previous presentations.

Designing the Collaborative Design SIG


Chairs

  • Dr Ian Whitfield, University of Strathclyde, United Kingdom
  • Dr Avril Thomson, University of Strathclyde, United Kingdom

About the workshop

The Collaborative Design SIG is new to the Design Society having been formally established in January 2012. Despite being new, the SIG already has 30 members from 12 countries and all researchers in the Collaborative Design community are welcome to attend the Design 2012 workshop to find out more about the SIG and participate further. The theme for this workshop is “Designing the Collaborative Design SIG”. Specifically, it will aim to build upon the existing SIG membership and focus towards defining the scope of the SIG. Furthermore, it will provide all those attending the workshop with an opportunity to gain an initial understanding of the specific areas that researchers within the Collaborative Design community are investigating and the particular research problems and challenges that are developing and can be addressed together as a community.

The workshop will last three hours and will be scheduled as follows:

  • The first hour will allow all attending the workshop to gain an overview of the research areas being addressed by the SIG chairs and it’s International Steering Group (ISG) through brief poster presentations. The SIG chairs and ISG members will be invited to prepare a poster that describes the Collaborative Design research that they have been engaged in to date. This will form the basis for those attending to discuss their work enabling a firm understanding of “who is doing what” and is in response to a need identified at a meeting held at the ICED’11 conference.
  • The second hour will engage all attendees in mapping the scope of the SIG taking account the opinions and interests of the SIG group. The main output from this will be the formulation of a “scope diagram” clearly identifying the areas to be addressed by the SIG and contributing towards a definition of “who we are”.
  • During the third hour we will explore key challenges and evolving research problems. Considerations will also be made for specific industry sectors, e.g. healthcare, biotech, defence, and how the SIG may engage with other types of partners for example: industry, service providers, consultancy etc. Furthermore, the opportunity to collaborate with other Design Society SIGS to solve some of these challenges effectively will be discussed.

The workshop will represent the first stage of designing the Collaborative Design SIG by providing a mechanism for understanding the needs for the members.

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Benchmark pool for system structure analysis and optimization


Chairs

  • Dr.-Ing. Maik Maurer, Technical University Munich, Germany
  • Dr. David Wynn, University od Cambridge, United Kingdom

About the workshop

The importance of structural complexity in engineering design can be seen by applications like product modularization or change management. Most research work concentrates on analysis and optimization of system structures. For example, many clustering algorithms exist for product modularization. Today, acquisition of system structures is not a research focus. However, quality of information acquisition affects possibilities of analysis and optimization.

Approaches on analysis and optimization of system structures mostly apply published or self created test structures. Published structures are often unsuitable for the specific context. And application of e.g. a cluster algorithm on self created structures impedes comparison with other algorithms. Whereas standard tests exist e.g. for genetic algorithms, applications in the field of structural complexity can not be benchmarked so far.

The SIG develops benchmarks for testing and comparing approaches in the field of structural complexity. Benchmarks are classified by the application context (software, product etc) or optimization objectives (minimum process time etc).

The benchmark pool requires adaptations over time. The SIG sets up a process for proposing, approving and implementing these adaptations. Not only benchmark structures, but also analysis/optimization results shall be provided. This allows comparing different approaches.

During the DESIGN’12 workshop the state of development of the benchmark pool will be presented. And participants will discuss and decide on details for further implementation.

Exploring forms of operation of distributed cross-institutional and cross-disciplinary design teams


Chairs

  • Prof. Ahmed Kovaèeviæ, City University London, United Kingdom
  • Dr. Erik Bohemia, Northumbria University, United Kingdom
  • Dr. Nuša Fain, City University London United Kingdom

About the workshop

The purpose of this workshop is to discuss issues associated with distributed cross-institutional and cross-disciplinary design teams. To start exploration and discussions with the workshop participants, these points will be used to stimulate the discussion:

  • How do members of the product development team from different disciplinary areas structure and interpret problems? What are the differences and similarities?
  • How do product development team members from different subject backgrounds approach collaboration?
  • How do organisational cultures impact on the way cross-institutional projects are conducted and their ability to be sustained?
  • What challenges and opportunities do cross-cultural and cross-disciplinary teams provide for product development process and outcomes?
  • How are product development processes managed in globally distributed design teams?
  • How can the formal education of designers, engineers and other professionals be activated for effective engagement in distributed product development enterprises.
  • What new opportunities are the digital technologies opening for ‘designers’ in areas of interaction, information sharing, communication and creativity?
  • How are translating and transforming of design ideas/proposals from one medium to another affecting designer approaches?
  • How might design processes change in response to these translations and transformations?

Additional question of on-going interest is how are existing technologies for collaboration actually used by designers in distributed teams? Additionally, the workshop will aim at exploring how the use of existing technologies, relevant for the design practice is changing within distributed design teams.

A balancing and alignment of end user issues in product development


Chairs

  • Prof. Sandor Vajna, Vajna Sándor, Otto-von-Guericke University Magdeburg, Germany

About the workshop

Product development has different target groups, among which the end user as target subject is of highest interest. However, the end user is integrated in different environments, e.g. legal, ecological, financial, cultural, which influence the key aspects of the end user's needs, wants, and wishes. It is the aim of this workshop to point out such different influences and to pave a way for a better understanding of their highly networked and intrinsincly multi-disciplinary structure.

Expected audience

People interested in (integrated) product development, especially members of SIGs Decision Making, MMEP, Human Behaviour in Design, Collaborative Design, Design Creativity, Design Education, Cultural Design, Design values.

Agenda

  • Presentation of each participant about their views on end user issues and how they deal with these points in their respective work.
  • Discussion on these different viewpoints
  • Find out areas of common interest and areas, where interests differ for good reasons
  • Further work and activities, especially building a research agenda for the next years

Expected outcome

  • A common understanding of needs and wants of the target groups / target scenarios (e.g. sustainability) of product development
  • A common sense of moving towards methodologies that allow the continuous capture of the user needs/expectations and turning them into design requirements. all this using integrated approaches or holistic standpoints

Sponsors


Keynotes


Erastos Filos


Head of Sector Intelligent Manufacturing Systems, European Commission, Brussels

Title: Product Development Innovation and the Horizon 2020 Programme

Abstract:
In late 2008 the Factories of the Future initiative was launched by the European Commission. The initiative aims to support Europe's industry in meeting increasing global consumer demand for greener, more customised and higher quality products by converting to a demand-driven industry with lower waste generation and less energy consumption. Under this initiative the Europe encourages the rapid set up of industry-driven R&D projects for the years 2010-2013 under its 7th Framework Programme for research. The initiative is implemented as a public-private partnership with a particular emphasis on SMEs. Its total budget envelope is € 1.2 billion, with more than half of the funds provided by the public sector. The thematic content of the foreseen four annual calls has been elaborated in cooperation with industry and laid down in a multiannual roadmap. The "ICT-enabled Intelligent Manufacturing" part of this roadmap builds on a three-fold concept for ICT-driven factories, namely "smart factories" – based on shop floor optimisation through automation, "virtual factories" – supporting an optimal management of distributed factory assets and "digital factories" – addressing design, simulation across the total lifecycle. Eight R&D projects related to design aspects were selected in 2011 with a total public funding support of EUR 35 million. The talk will focus on first achievements of these eight industry-driven projects and will further provide a perspective for research and innovation in this domain under the Horizon 2020 programme.

Biography:
Erastos Filos is Head of the Sector "Intelligent Manufacturing Systems" at the European Commission. He coordinates ICT Programme activities in Factories of the Future and in IMS, a global R&D collaborative programme. Born in Greece, he has obtained an MSc in Physics from Hamburg University and holds a PhD from Constance University, Germany. After his university research he went to industry, first at Perkin Elmer Corp. and then at Bosch in Germany. In 1993 he joined the European Commission's ESPRIT programme to work as Research Administrator. Mr Filos is the author of over 40 research publications and has contributed to four books.

Matthias Heymann


Center of Science Studies Aarhus University, Denmark

Title: The Problem of Solving Problems: Tensions, Ambitions and Visions in the History of Engineering Design

Abstract:
Since the 19th century engineering increasingly became an academic discipline taught and further developed in technical schools and universities. Scientific and theoretical ambitions thrived in the new academic profession and prepared for an avalanche of spectacular innovations. But solving engineering problems remained a multifaceted, heterogeneous and difficult task, which could not easily be guided by standardized theories and practices. Quite to the contrary, engineering knowledge proved hard to be fully and adequately described and represented in neat theories (like in physics), taxonomies (like in botany), books (like in philosophy) or paragraphs (like in law). Engineering knowledge comprised many different types of knowledge and information, drew from many sciences as well as from practice and changed and expanded continuously. How did academic engineers attempt to tackle the problem of solving problems in the past and to this day? Many engineers sought to bring order into the complex and heterogeneous realm of engineering knowledge and practice. Some dreamt a holistic dream, pursuing the ambition to solve the problem of solving problems once and forever by shaping comprehensive and coherent design theories. The lecture will trace the challenges of engineering design and attempts to solve the problem of solving problems through 150 years of the history of engineering design. It will show that engineers suffered from and complained about the open character of problems in engineering design and created holistic visions of engineering theory suited to solve these problems.

Biography:
Matthias Heymann is Associate Professor for the history of technology at the Department of Science Studies, Aarhus Unversity, Denmark. His research interest focus on the history of environmental science and technology and the history of engineering design. He has published books on the history of wind power in the 20th century, on the history of engineering design, on the history of liquid natural gas and on the history of hydrogen as an energy carrier. His current research covers the history of computer simulation in the atmospheric sciences and the history of environmental research in Greenland.

Maaike Kleinsmann


Department of Product Innovation Management at the Faculty of Industrial Design Engineering at Delft University of Technology in Delft, The Netherlands

Title: Demistifying Design Thinking: Images of a designerly approach

Abstract:
Recently, many managers and business people adopted Design Thinking as the new paradigm to increase their creative power and to broaden their repertoire of strategies in order to stay competitive and to survive the financial crisis. The design research community received this recent popularization of design thinking with some unease and the concern is that its uncritical deployment in contexts other then design represents a fad rather then a real opportunity for exploration. The discrepancy between these two views was the reason for us to set up a study in which we investigated the role of a designerly approach.
There was no comprehensive definition of a designerly approach available. Yet, there exists a comprehensive body of literature on the particular skills and capabilities of expert designers. These formed the base for a card set that we developed consisting of 48 cards with each a drawing and a statement about the designerly approach. These cards enabled rich storytelling and were used while we interviewed our respondents. We interviewed 55 people, all with a proven track record within the field.
From the interviews appeared that there was no card that was chosen by all respondents, nor there was a card that was left out by all respondents. So, our study did not bring us towards a definition of a designerly approach. However, what became evident is that the context in which a respondent acted played a major role in how the designerly approach was applied. The rich interviews with vivid stories allowed us to distinguish different images of a designerly approach which I will explain in more detail in my keynote presentation.

Biography:
Dr. Maaike Kleinsmann (1976) is assistant professor in the Department of Product Innovation Management at the Faculty of Industrial Design Engineering at Delft University of Technology in Delft, The Netherlands. Her research focuses on the collaborative aspects of design within innovation projects and design expertise. Kleinsmann published several academic papers on collaborative design, design communication and design expertise. Currently, she is the project leader of a research project entitled Developing a designerly approach to networked innovation. The research project addresses the specific challenges of networked innovation with the aim to develop designerly tools and interventions to better harness the potential of collaboration across organizations.

Jonathan Linton


Tekfer School of Management, Canada

Title: Technology Innovation Management and Design: An Editor's Perspective

Abstract:
The various roles that an editor plays are offered and described. Insights into the direction that research at the interface between technology innovation management and design is then given. The intent is to assist the researcher better understand the review process, positions research, and to offer a perspective on which areas research seems to be moving towards.

Biography:
Jonathan D. Linton holds the Power Corporation Professor in the Management of Technological Enterprises and is a full professor at the University of Ottawa. His research focuses on managing emerging technologies and on closed-loop supply chains. Linton's recent and current work with emerging technologies has focused on areas such as opportunity recognition, forecasting, valuation for decision support, recognition and assessment of technical competencies and managerial capabilities, process technologies and advanced materials (such as MEMS and nanotechnologies).

Linton's past research in reverse logistics has focused on the modelling of end-of-life product flows. More specifically, he studied the nature of material flows and the implications of these flows to policy makers, businesses and potential consumers. More recently Linton has been working with colleagues on developing an understanding of the nature and magnitude of pricing differentials between new products and products that use post-consumer content.

His research is supported by the Emerging Technology and Innovation Management Laboratory and has received funding from NSERC, SSHRC and other granting organizations. Work by Linton and his colleagues has appeared in journals such as Nature Materials, Journal of Operations Management, IEEE, Transactions on Engineering Management, Journal of Environmental Management, Journal of Product Innovation Management and Technological Forecasting and Social Change. He has over 100 publications in peer-reviewed academic publications and trade journals. He is editor-in-chief of Technovation and co-author of the book Principle Concepts of Technology and Innovation Management: Critical Research Models. Professor Linton is on the Editorial Boards of IEEE Transactions on Engineering Management and International Journal of Innovation and Technology Management and the Technical Advisory Board of Technological Forecasting and Social Change.

T. C. McAloone


Technical University Denmark, Denmark

Title: Citations and the Design Society: Invitation to an Experiment to Expose our Community’s Research Results

Abstract:
“Publish or perish! Write and cite! H-Index and impact factor!” These are all terms that the international academic community increasingly focuses on and that we as researchers must both come to terms with and master, if our careers, research groups and indeed our research communities are to survive in increasingly competitive environments. In many countries and regions (e.g. EU), research funding is increasingly dependent on publications and research quality too. Most of the citation indexes have a clear favouring of quality journal articles, according to various specifications set by the individual indexing organisation. The challenge for a field such as ours is that Design Research has a low-journal and high-conference tradition; is typically more time-consuming to write articles on than many other fields; is a fairly young field of research; and (partly therefore) has relatively few quality journals associated. The Design Society has been working very hard over recent years, to ensure that the work we share with each other within the Society is visible to the world outside. Some of the latest results include: DESIGN’s entire proceedings are indexed in Web of Science (ISI); ICED11’s entire proceedings are already indexed in Scopus; and Thomson Reuters (ISI) have recently approved ICED09 for indexing – thus paving the way for future ICED proceedings in Web of Science. All of these results are thanks to the Design Society’s Board of Management, constantly plugging at these indexing organisations on our behalf.

One relative newcomer to the whole citation and research indexing game is Google. Through Google Scholar, the internet search organisation is ploughing through the world’s university libraries, society websites and national research libraries and providing an impressive collection of academic literature hits per author. True to Google’s goal of making all knowledge available for all, this index is far more inclusive than ISI or Scopus. One may therefore question the credibility of such a search mechanism, but the fact is that Google Scholar is quickly gaining the position of favoured academic literature search machine by many academics and university libraries worldwide. To build on this service, Google has recently launched a Citations page service, where any author can establish a citations page in very few clicks, collecting and showing their citations, H-Index (according to Google’s measurements), publications, co-authors, and a number of other details. The Design Society is excited about this functionality and has approached Google Scholar, with a proposal of a new service that Google Scholar could provide to their users. Such a new service concept would comprise a platform where Google Scholar made it possible to collect and promote Design Society members’ profiles, their research and their papers. The Google Scholar team are excited about this idea and have agreed to carry out an experiment with the Design Society. The experiment will test a number of functions and services that could enhance our community’s research promotion dramatically on the internet. All we need are 200 current DS members to sign up, so that the experiment can become a reality. In this short presentation the concept that we have proposed to Google Scholar will be described and we will appeal to Design Society members to join in the experiment. See it as a design project - it will only take you about 6 minutes of your time to join in!

Catharina Nilsson


SCANIA, Sweden

Title: Lean in product development

Abstract:
Lean and innovations for best customer satisfaction – Scania shows the way

Scania has taken another step in becoming a lean product development organization. The aim is to be able to meet the customers´ demands even faster and continuously improve the quality and secure innovations at an early stage. To succeed with this, high emphasize is put on an active and present leadership every day.

The Scania Product Development Process has main areas: Concept Development, Product Development and Product Follow-up. Our Concept Development is characterized by being iterative with the aim to secure a technical concept. The work is done in small experienced teams and is focused on finding the right concept solution. By working in this way we are able to create an environment that inspires innovation. Our Product Development is characterized by delivering quality on time, the aim is that 9 out of 10 projects finalize on time. Our Product Follow-up is focused on quickly solving unexpected problems that occur in the field.

Visual and every day management is an essential part of our strive to become successful. Principles guide the organization. Empowerment and involvement of every individual are in focus and our leaders are actively involved in the every day work. In practice, our engineering teams meet every morning to follow-up yesterday´s deliveries and to plan today´s work. Clear objectives are important so everyone knows what to do and at the same time we empower individuals to make decisions within their own area of competence. A clear and solid escalation routine applies when we are not able to meet our daily commitments.

A well integrated work with continuous improvements puts the basis for further improving the quality. Scania does not have a quality department, but better everyone is responsible for the quality and to make improvements. This way we proudly can see that every truck that leaves the production line is a little bit better than the previous.

Sven-Olaf Schulze


President German Chapter of International Council on Systems Engineering, Germany

Title: Systems Engineering vs. Design - Differences, Commonality and Opportunities

Abstract:
The Engineering society and profession is undergoing changes and is more and more influenced by market needs, wishes and going global. This is independent of branches and industries and further driven by the internal company and enterprise history and strategy as well. The presentation will give a short overview about the Systems Engineering approach and definition and will compare it with the authors understanding of design and product development based on the practical experience form different industries. It has to cover the life-cycle from market need until disposal and taking into account the processes, methods and tools including the human factor within this time frame. It will show the commonalities and differences as well as the opportunities for our engineering future to satisfy the changes and drive them instead of following the program and product managers’ directives. The presentation will provide a proposal to bridge the methods and all other mentioned technics to handle complexity and the model based Systems Engineering approach.

Biography:
Sven-Olaf Schulze holds a diploma in Aerospace and Space with a focus on aircraft structure and light weight design. He has been working in the space/aerospace industry since 1996 with project responsibilities in Ariane 4, Ariane 5, ISS, MIR, Airbus A380 and A400M. His field of operation covers quality and product assurance, material qualification, static and fatigue aerospace testing and the development and production of complex systems. From 2009 until mid of 2010 Sven-Olaf joint Berner & Mattner Systemtechnik GmbH where he was in charge of the Aeronautics team and the Hamburg office with customers from aerospace, ship building, renewable energy, navy and general mechanical engineering. Since August 2010 he joined Suzlon Energy GmbH as the Vice President Systems Engineering in the Technology Group. Since 2007 Sven-Olaf delivers a lecture in Systems Engineering at the University of Applied Science in Hamburg. He is a member of the German Chapter of INCOSE and was from 2003 onwards the Vice President. He has been the president of the German Chapter of INCOSE since 2008 and since 1 year he is representing the REGION III within the INCOSE member board.

Industrial forum


DESIGN 2012 Industrial forum will offer a platform for debate among decision makers, practitioners and academics about the future of design research, needs and expectations from the industry.

Companies that have consistently invested in research and development have been seeing their competitiveness increase. The global operation paradigm has raised new questions. Innovation, sustainability, environmental awareness, social, and governance issues are becoming driving forces of new product development. The design research is maturing into an overall and consistent theory of engineering design, but the results still seem to be used by industrial practitioners in a fragmented manner.

DESIGN 2012 industrial forum will be an opportunity to discuss industrial views, needs and expectations of design research tracing emerging trends in industrial innovation and the right strategies for a sustainable future. The forum will be opportunity for the companies from the region and Europe wide to present academia their research and development capacities and potential to be involved into the future joined projects.

Industrial forum program

  • 9:15-11:00 Presentation of research and innovation potential of the industrial partners by representatives of the companies (short oral presentation)
  • 11:00 Coffee break
  • 11:15-12:00 Presentation of the Innovation Horizon 2020 – EU research and development framework for 2014-2020 presented by Dr. Erastos Filos, Head of Sector Intelligent Manufacturing Systems at European Commission
  • 12:00-12:45 Round table discussion and results of the Industrial forum summarisation Chaired by Prof. Ola Isaksson PhD, Senior Specialist Product Development, Volvo Aero Corporation (SWE)

the design debate


Moderators

Professor Steve Culley (GBR) / Dr. Tom Howard (DNK)

This is a new innovation for Design2012. Organizers and debaters expect the audience will actively and lively participate in this event that is organized for the first time and hopefully not the last time at DESIGN conference. The purpose of the debate is to investigate in a forensic manner some key topics that affect the engineering design research community. This will be achieved by key players in the community presenting evidence for or against a particular topic.

Topic: “Design Research should be about developing new products, technologies and services, not theories, models and methods”


Formate: The topic will be proposed and then opposed in detail by eminent members of the Engineering design research community (8 minutes each), Supporting statements, seconding the two viewpoints will then be given (4 minutes each). The floor (the audience) will then be asked to question the proposers and opposers. There will also be an opportunity to present additional viewpoints and positions on the topic. Preference will be given to those who have submitted to the moderators in advance. A vote will then be taken to see which side has “won” the debate.

Opponents

For: John Clarkson, University of Cambridge (GBR), Warren Seering, MIT (USA)

Against: Bernard Yannou, Ecole Centrale Paris (FRA), Maik Maurer, TU Munich (DEU)

PhD students' forum DESIGN 2012


Supported by: OSA Softver d.o.o.

Research within the DESIGN community offers many possibilities of exchange and collaboration between fellow researchers. While these opportunities cover a broad scope from young researchers to senior members of the community with a range of research interests, we aim to support the specific needs of PhD students.

Aims


The aims of the PhD Forum are:

  • To foster the exchange of ideas and research approaches between younger researchers
  • To provide opportunities for discussing personal research topics, methodologies and potential problems with experts
  • To enhance networking and collaboration with both PhD students and experts

Format


The forum will be an opportunity for PhD students to discuss their research questions and ideas with experienced researchers, practitioners and R&D managers in order to facilitate their research efforts. Therefore, small discussion groups will be organised in which individual research topics are presented to and discussed within the group. Discussion groups will consist of 5-6 PhD students and 1-2 experts.

The participating students have to give a short presentation (max. 5 min) of their research on:

  • Research topic
    • research objectives / question(s) and relevance considering published research and industrial needs
    • research methodology applied
    • current work status
    • expected results and benefits
  • Personal questions (1 or 2) for discussion, e.g.
    • Research methodology
    • Research methods
    • Potential ideas for enhancing the approach

DESIGN 2014


13th International Design Conference


Organisation


Under the auspices of Ministry of Science and Technology of Republic of Croatia by:

  • FMENA - Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb (HRV)
  • The Design Society - Glasgow (GBR)
  • University of Dubrovnik - Dubrovnik (HRV)

Programme committee:

  • Steve J. Culley, University of Bath (GBR)
  • Udo Lindemann, Technical University Munich (DEU)
  • Tim McAloone, Technical University of Denmark (DNK)
  • Christian Weber, Technical University Illmenau (DEU)
  • Dorian Marjanovic, University of Zagreb (HRV)

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


DESIGN 2014 FINAL SCHEDULE AND BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org

Presented Articles By Topic:

Topic No. %
DESIGN THEORY AND RESEARCH METHODS 6 3%
DESIGN ORGANISATION AND MANAGEMENT 27 13%
DESIGN PROCESSES 30 14%
DESIGN METHODS 35 16%
DESIGN SUPPORT TOOLS 21 10%
DESIGN INFORMATION AND KNOWLEDGE 20 9%
HUMAN BEHAVIOUR AND DESIGN 24 11%
ENGINEERING DESIGN PRACTICE 7 3%
SYSTEMS ENGINEERING AND DESIGN 12 6%
SOCIOTECHNICAL ISSUES IN DESIGN 6 3%
INDUSTRIAL DESIGN 18 8%
DESIGN EDUCATION 8 4%
total: 214

Conference proceedings


Workshops


Workshop sessions at DESIGN conference aim to bring together users and experts in interactive, half-day sessions elaborating specific topics. The workshop coordinators could invite selected presentations and demonstrations in order to stimulate the debate as well as to propose any format of delivery that inspires interaction. The workshop participants receive all the workshop contributions prior to the conference in order to stimulate a discussion on the workshop. The workshops will be organized on the Monday, 19th May 2014. Invited workshop topics include:


Designing Products for Lifetime Perceived Value


Hosted by DS SIG Emotional Engineering

Chairs

  • Prof. Monica Bordegoni, Politecnico di Milano, Italy
  • Prof. Suichi Fukuda, Stanford University, USA

About the workshop

Currently, most hardware products are designed for a one-time value. Their values are evaluated at the time of delivery. Hardware is developed to meet the design requirements and it is developed to realize these fixed functions of a final product. And its development is basically one way, or an open loop system.

But software is developed in a very different way, i.e., in a growing function way. Software developers constantly accept feedbacks from their customers and they upgrade their system step by step. This way of incremental improvements allows the customers to get accustomed to the system more easily and get confident in much shorter time. And they can provide better feedbacks, because they become familiar with it. Such lifetime value based product development will develop attachment to the product.

The product lifecycles are getting shorter and shorter to cope with the quick changes and growing diversifications. But if we introduce such a closed loop way of product development, customers will be more attached and affectionate to the products, and they will enjoy using our products much longer.

To such product development in hardware, we could introduce systems approach, where common platform or primary system does not substantially change over time while sub-components are changed from time to time to satisfy our customers more emotionally. This approach to change can be driven by collaborative design decision making processes, or even by new personal design and fabrication paradigms, which would lead to a more democratic view of creative design.

Then, we could reduce consumption of energy and resources and reduce cost, and multiply emotional satisfactions of our customers.

A Framework for Decision Making in the Innovation Management Process


Hosted by DS SIG Decision Making and DS SIG Design Creativity

Chairs

  • Prof. Julie Le Cardinal, Ecole Centrale Paris, France
  • Prof. Sandro Wartzack, Friedrich-Alexander University Erlangen, Germany
  • Prof. Yukari Nagai, Japan Advanced Institute of Science and Technology, Japan
  • Prof. Gaetano Cascini, Politecnico di Milano, Italy

About the workshop

Among the issues that characterize the earliest stages of product development, a critical dichotomy is constituted by the conflict between the need to enlarge the design space through the creative exploration of new opportunities and the necessity to preserve the efficiency of the overall process by limiting the number of concepts to be investigated and assessed.
From this perspective, the selection and prioritization of new ideas during the initial phases of the product development process is a hot topic both for scientific and industrial debate.
Indeed, the selection of promising ideas represents a decision making process which can be characterized as complex, dynamic and multi-staged process which has multiple and often conflicting objectives as well as involves different groups of decision makers. Due to the complexity of this innovation process, there is no single approach for making decisions or understanding innovation that is suitable for all situations.

The focus of the workshop is decision making in the innovation management process in order to stimulate the identification and discussion about new methods or tools for supporting product developers in different decision making situations during the product development process. So as to get into deeper discussion during the workshop at the DESIGN 2014, two groups are planned:

The first group has to work at the interface between the creative challenge exploration and the generation of ideas and therefore has to think about the question “How can decision making techniques help to formulate the borders of the design task so as to avoid hindering the generation of creative solutions?"

The second group works at the interface between the generation of ideas and the transformation of ideas into concepts and consequently has to work on the question “How decision making techniques can help comparing and selecting preliminary and potentially radically new ideas to be conceptualized?”

Expected outcome of this workshop will be an understanding of chances and limits of existing decision making methods for the idea and innovation management process, as well as the challenges for further activities on the interaction between creative idea generation anddecision making.

To stimulate an exchange of ideas and a discussion of the mentioned issues before and after the workshop, we invite you to join our Decision Making Group at LinkedIn. This gives you the opportunity to share knowledge with other scientists worldwide as well as to receive the latest news of the SIG DM.

Bridging Innovation and Sustainability in Engineering Design


Chairs

  • Cassandra Telenko, PhD, (MIT-SNG), Singapore
  • Prof. Kristin L. Wood, (SNG), Singapore

About the workshop

Workshop Description: Innovation and creativity research seeks to help designers break the mold of everyday, expected designs and discover the delightful, but unexpected through novel approaches to engineering problems. This workshop invites innovation and creativity experts and experts in sustainable design to bridge the gap between techniques in engineering design innovation and applications of sustainable engineering design. Sustainability is one “wicked problem” that requires innovative design thinking to change the interface between nature, society, economy and artifact. Current solutions to sustainability have debatable novelty and impact, indicating that current state-of-the-art is limited to a surface understanding of issues, and requires more innovative approaches. By engaging participants from both fields of design research, we seek to answer the following research questions:

What are the findings and cutting edge of innovation and creativity research?

What are the issues in sustainable design practice and methodology?

How can innovation techniques and creativity theories be extended to the very real, wicked problem of sustainability?

Is sustainability about breaking fixation?

Workshop participants are invited to explore emerging areas at the interface of engineering design innovation and sustainability. Expert participants are encouraged to apply and submit proposals for 5-minute presentations of the most exciting, relevant topics in their field. After debating and sharing the state of the art in these two fields, participants will engage in practical discussions as design teams solving a sustainable designette. The designette will serve as a prompt for an in depth discussion of current and future research in sustainability and innovation. Participants will leave this workshop with an understanding of emerging areas for future research, a network of collaborators, references to major works in sustainability and innovation.

The Bench Game: An Eco-Design Workshop


Chairs

  • Elies Dekoninck, University of Bath, Bath
  • Tim C. McAloone, TU Denmark, Denmark
  • Daniela Pigosso, TU Denmark, Denmark

Content organizers: Maud Dufrene and Mendy Mombeshora.

About the workshop

Brought to you by the Eco-Design SIG, The Bench Game is a unique interactive game-based workshop that combines product design, environmental and supply chain issues with the aim of introducing participants to both the practical aspects of eco-design and the wider business considerations necessary in the implementation of environmental product development. The game is based on the G.EN.ESI methodology (www.genesi-fp7.eu), which supports companies in the integration of environmental considerations into their product development process.

During the workshop, the participants will be introduced to the G.EN.ESI methodology before the commencement of the game. Exercising the knowledge gained through the prior presentation and reflections on their own experiences of industry based eco-design implementation, the participants will partake in The Bench Game. To kick-start the game, the participants will be divided into groups, with each group representing a design team in a manufacturing company. After being split into groups, the facilitator will commission a re-design of a bench, based on a provided base-model, which has particular environmental performance improvements. The groups must work collaboratively, with each team member assuming a pre-defined role, to successfully redesign the bench to ensure an improved environmental profile based on the LCA results of the base-model. Through the addition of a supply chain arm to the workshop, the attendees will be able to learn a bit more about the importance of the supply chain during the environmental product development process and experience first hand what some of the challenges associated with sharing information with your supply chain when practicing eco-design can be.

During the game, the participants will have control of the entire re-design process in a real time interactive environment; this exercise will simulate the real life complexities of eco-design within a product design team in a modern business environment. The workshop’s team based structure will facilitate the attainment of a high level of knowledge sharing and networking which the Eco-Design SIG’s workshops always strive to achieve.

Following the game, a discussion session will be held to reflect upon the methodology and the interactive exercise. The workshop will conclude with the Eco-Design SIG reporting on its business since ICED13 and planning activities for the coming year.

Product/Service-Systems (PSS) Workshop


Chairs

  • Prof. Tim C. McAloone, DTU, Denmark
  • Jakob B. Andersen, PhD student, DTU, Denmark

About the workshop

PSS has been a growing research activity in the Design Society over recent years. Both the DESIGN and ICED conference series have experienced a large increase in the amount of PSS papers submitted, which reflects the growing number of research projects active in this area. As an initiative to engage the active researchers in this area and to make a first attempt at charting the PSS knowledge in the Design Society, the organisers of the DESIGN conference have initiated a PSS workshop at DESIGN 2014. The Technical University of Denmark, which has been actively researching in PSS since 2000, has agreed to host this first workshop.

The PSS workshop will begin by presenting the results of a charting exercise, showing all of the PSS contributions at DESIGN and ICED over the past decade. Through an exercise subgroups will organise the charted contributions into PSS research aspects and we will map the coverage and the gaps in the Design Society’s PSS research performance to date. A second exercise will use a PSS case from the Danish maritime industry to organise product and service offerings into PSS concepts, leading on to a discussion of the vital elements of a whole PSS concept. Finally we will facilitate a discussion of the need for and interest in a follow-on PSS research activity within the Design Society.

Challenges for Modelling and Managing Engineering Processes


Hosted by DS SIG MMEP

Chairs

  • Prof. Claudia Eckert, Open University, UK
  • Kilian Gericke, PhD, University of Luxembourg, Luxembourg

About the workshop

A considerable faction of the effort involved in the developing new products, is concerned with the effort of managing large teams of engineers with different backgrounds and goals. The workshop will discuss challenges that the engineering community is facing managing the development of complex products and the challenges that we are facing as a research community in supporting them. The workshop will gather members of the MMEP SIG and other interested researchers together to identify issues that we have encountered and to gain an overview of who is working on which problem. The aim is to help researchers to get in touch with each, share information, ideas and references to tackle these problems.

Prescribing a Robust Design Process


Hosted by DS SIG Robust Design

Chairs

  • Associate Prof. Thomas J. Howard, DTU, Denmark
  • Dr. Steven Hoffenson, Chalmers, Sweden

About the workshop

From previous literature it has been established that there is actually a low uptake of engineering design methods in industry. Furthermore, it has been shown that the uptake of Robust Design approaches has been very low, even relative to other engineering design methods! This could be down to at least two factors, firstly the methods are on the whole, slow, labour intensive with steep learning curves, secondly there is little understanding as to when and where these methods are appropriate to use.

At the most recent workshop at ICED13 the tools associated with robust design were mapped onto the product development process by members of the special interest group. It was clear that there was disagreement and ambiguity with respect where the various robust design tools and methods are placed on the product development process. Whether feasible or not, there is a definite need for a robust design process that can be used to guide product developers to greater quality outputs.

This workshop will therefore focus on placing robust design approaches onto both generic and company-specific, product development processes. The workshop organising committee will gather several product development process models from industry along with one or two generic process models. The tools and methods will be sourced from the list developed during the previous workshop, but participants will also be encouraged to place their own approaches onto the process in terms of where they are applicable.

The second half of the workshop we will try to synthesis a prescribed Robust Design Process. Participant are also encouraged to come with proposals that can be presented during the workshop.

Towards the end of the workshop some time will be dedicated to the running, organisation and administration of the robust design SIG.

Risk Management Practices in Product Design and Development


Hosted by DS SIG Risk Management Processes and Methods in Design

Chairs

  • Associate Professor Joseph Oehmen, DTU, Denmark

About the workshop

The Design Society Risk SIG invites you to participate in their annual workshop. We will be covering the following topics:

  • Coordinating the Risk SIG Activities
    • Review of Risk SIG mission and activities
    • Discussion of Risk SIG priorities for 2014-2015
    • Call for presentations at the Risk SIG online meetings. Discussion of possible presenters to be invited.
  • Joint publication activities
    • Risk SIG Whitepaper: Completion of outline and responsibilities during workshop
    • Edited book on RM in design: Review of chapter structure, expression of interest
  • Exchange and networking
    • Publication and research highlights 2013-2014
    • Current risk-related papers in the pipeline
    • Current risk-related project activities and project proposals

Sponsors


Keynotes



Univ.-Prof. Dr. Helmut Krcmar


Technische Universität München

Title: Research for Design - Researching by Designing

Abstract:
The talk will investigate the relationship betwen the process and results of Research and Design using an Information Systems perspective. Using a Design Science framework that relationship will be analyzed on a software, product, product service system and service ecosystems level as well as from a managerial point of view. The analysis will show how different modes of reserach are interlinked and why the stance of engaged scholarship supports the quest for really usefull rigourus research (RURR).

Biography:
Helmut Krcmar is Professor and Chair of Information Systems at the Department of Informatics at Technische Universität München (TUM) since 2002. He served as Dean, Faculty of Informatics from 10/2010 until 09/2013 and is a member of the Faculty of Business Administration. Since 2004, he is a member of the Program Faculty of the Bavarian Elite Graduate Program „Finance and Information Management”. He served as Academic Director of the Executive MBA “Communication and Leadership” he now is Academic Director of the Executive MBA “Business & IT“ at TUM Executive Education Center. He was appointed Board Member of the Center for Digital Technology and Management (CDTM) at TUM in 2004.

Helmut’s past work experience includes a Post Doctoral Fellowship at the IBM Los Angeles Scientific Center, Assistant Professor of Information Systems at the Leonard Stern School of Business, NYU, and at Baruch College, CUNY. From 1987 to 2002 he was Chair for Information Systems at Hohenheim University, Stuttgart. While at Hohenheim, Helmut served as Dean, Faculty of Business, Economics and Social Sciences.

His research interests include Information and Knowledge Management, IT-enabled Value webs, Service Management, Computer Supported Cooperative Work and Information Systems in Health Care and E-Government.

He is President-elect of the Association for Information Systems (AIS) and chairman of the national E-Government Compentence Center, Berlin.

Professor Saeema Ahmed-Kristensen, PhD (cantab)


Technical University of Denmark

Title: Industry Needs and Engineering Design Research

Abstract:
Research activities in Engineering Design have traditionally focused upon supporting industry through a better understanding of design activities, design processes, products and the engineering designers themselves. This understanding provides the basis for tools and methods to create better product and faster processes. As industry needs change, new demands are set. This talk discusses the implication for possible future needs from the engineering design research communities and, how these affect the problems we choose to research and, the methods we employ.

Biography:
Saeema Ahmed-Kristensen is a Professor in the Department of Management Engineering, Technical University of Denmark and leads the Design, Engineering and Innovation research section. She was the first female professor in the Dept. and one of only a handful across the university, and hopes to inspire female academics and engineers. She conducted her Ph.D. at the University of Cambridge, where she was also an Engineering fellow of Edward Murray College.
Her research interests focuses upon engineering design to develop tools and methods to improve design synthesis, creativity, support global product development and provide decision support throughout a product’s lifecycle. She has over 100 reviewed publications and works in close collaboration with industry, from aerospace, oil drilling equipment, medical devices, to consumer products such as headsets. A multidisciplinary approach including computer science, engineering and psychology is adopted to research. She is also actively involved in education as Director of studies for the Design and Innovation Master’s Program.

Tim Morgan


Mountain Trike Company

Title: Project to Product

Abstract:
The Mountain Trike is a revolutionary all terrain wheelchair designed to give wheelchair users far greater freedom and independence to access and enjoy the countryside. It is the brainchild of British design engineer Tim Morgan who was inspired by his love of Mountain Biking to develop a true manual all terrain wheelchair that would enable wheelchair users to ride off road in the same way he does on his bike. He identified a significant gap in the market for a manual wheelchair that was off road capable, but also combined this performance with everyday practicality in order to fit into the person’s lifestyle. Over a period of 4 years, the Mountain Trike was developed from Tim Morgan’s Final Year Masters Project at the University of Bath to a fully certified product launched to the market in August 2011. Since then the product has been very well received with sales avenues developed worldwide and manufacture facilities setup in the UK. This keynote address outlines the processes used and the challenges faced in this journey from Project to Product.

Biography:

  • University of Bath, 2002 -2007: 1st class MEng Innovation and Engineering Design
  • Bentley Motor Cars, 2007 – 2010: Design Engineer. Involved in optimisation and development of the Continental GT power steering system. Later involved with design and development of the Instrument panel (dashboard) of the new flagship Mulsanne. Experience gained in CAD design, prototype to final product development, and test and validation techniques.
  • Mountain Trike Company, 2010 – present: Managing Director. Inventor of the Mountain Trike All Terrain Wheelchair. Experience gained in development of a concept to a final product, certification testing, legislation, finance, purchasing, manufacturing, marketing and sales.

Dr. Ingo Ederer


Voxeljet AG

Title: 3D Printing: Design Without Limits?

Abstract:
Triggered by the availability of highly affordable personal 3D Printers, the 3D printing industry is attracting wide public interest in a similar way to the attention internet based applications attracted in the late nineties. The reasons for this are clear: 3D printing promises accessible, individual product design in connection with a fully automated print process and easy handling. However, the promise of personal 3D printers is limited with respect to build size, scalability and choice of materials. In such cases, voxeljet can offer a viable, industrial solution. With its unique 3D platform, voxeljet provides the largest commercially available build volume, together with industrial grade materials. The presentation provides an overview of current and possible applications, and gives an insight into future developments in this space.

Biography:
Dr. Ederer Founded Voxeljet AG in 1999 and serves as its Chief Executive Officer and Member of Management Board. He built voxeljet up from the start-up phase to become a leading provider of 3D printers for industrial and commercial customers. Dr. Ederer started his career as researcher at the department of precision engineering at the Technical University of Munich. He contributes more than 20 years of experience in the 3D printing equipment market and is a holder of more than 50 patents in the field of 3D printing. He received his Ph.D. in 2000 and was named „Entrepreneur of the Year“ by the Technical University of Munich in 2013.

Claire Fennelow


Design Council

Title: European Design Innovation Platform - Driving Innovation Through Design

Abstract:
On behalf of the European Commission, the Design Council and the consortium of 13 other partners, are delivering the European Design Innovation Platform (EDIP) for three years from January 2014. The aim of the EDIP is to raise awareness and build capacity for design among SMEs, the public sector and policy-makers through a programme of engagement as well as an online platform. One of the sub-themes of the platform is to promote the economic value of design to a range of different sectors. The project will raise awareness of examples that show how design-driven innovation is being used to drive business growth and boost job creation across Europe. Design Council’s recent evaluation report, Design Delivers for Business, shows that every pound invested in design by SMEs translates into over £4 net operating profit, over £20 net turnover and over £5 net exports. Businesses that invest in design have about 50% better long-term financial performance than their peers. 21% of European companies are already using design as a strategic means to encourage innovation and the EU's design sector has an annual turnover of €36 billion. The EDIP aims to increase this by promoting the adoption of design as a driver for competitiveness, prosperity and well-being across the EU. The platform will act as a one-stop-shop for anyone interested in finding the latest tools and techniques for applying design, making connections with peers, and finding the latest research. By developing a digital platform that will bring together knowledge and examples of innovation design from across the EU, EDIP aims to create a space where those wanting to know more can connect with each other. It will also work alongside a programme of events for European business people, public service managers, and policymakers. This will increase their awareness of design’s role in innovation and growth, and enable them to put what they learn into practice. All parties who are interested to be part of this project can register their interest on www.designplatform.eu .

Biography:
Claire Fennelow is the Programme Lead for the European Design Innovation Platform at the Design Council. The platform specifically targets businesses and public services and aims to raise awareness and capabilities to undertake design-driven innovation across the European Union. Prior to joining the Design Council, Claire spent 7 years at D&AD (a not for profit organisation representing the creative industries) as Director of Education and Development, creating programmes for design student, graduates and industry. More recently, she worked as a consultant in the events industry managing both content and logistics of large scale events.

the design debate


Organizers and debaters expect the audience will actively and lively participate in this event that was introduced successfuly for the first time during DESIGN 2012 conference. The purpose of the debate is to investigate in a forensic manner some key topics that affect the engineering design research community. This will be achieved by key players in the community presenting evidence for or against a particular topic.

Format: The topic will be proposed and then opposed in detail by eminent members of the engineering design research community (8 minutes each), supporting statements, seconding the two viewpoints will then be given (4 minutes each). The floor (the audience) will then be asked to question the proposers and opposers. There will also be an opportunity to present additional viewpoints and positions on the topic. Preference will be given to those who have submitted to the moderators in advance. A vote will then be taken to see which side has “won” the debate.

Topic for DESIGN 2014 debate:


“This house believes that in its present state design research spends too much effort on explaining what is done by designers instead of developing new ways to design”

Proposed by Professor Steven Eppinger


General Motors LGO Professor of Management
Massachusetts Institute of Technology, Sloan School of Management (USA)

Seconder Dr. Peter Törlind

Head of Division,
Lulea University of Technology, Division of Innovation & Design (SWE)

Opposed by Professor Claudia Eckert


Professor of Design
The Open University, Department of Engineering and Innovation (GBR)

Seconder Dr. Tom Howard

Associate Professor
Technical University of Denmark, Department of Mechanical Engineering (DNK)

Moderators


  • Prof. Steve Culley (GBR)
  • Prof. Christian Weber (DEU)

PhD Forum


on Monday, 19th May
During the afternoon workshop session

Aims


The aims of the PhD Forum are:

  • To provide an opportunity to air, discuss, and attempt to offer resolution for your issues, methodological, practical, or otherwise related to your PhD project
  • To foster the exchange of ideas, methodological best practice, and research approaches between younger researchers
  • To enhance networking and collaboration with both PhD students and experts

Format


The forum will be an opportunity for PhD students to discuss their research ideas and their key issues with both experienced researchers, and younger researchers (who have just finished dealing with many of these issues and can offer tangible help and advice) in order to facilitate their research efforts. Therefore, small discussion groups will be organised in which individual research topics are presented to and discussed within the group. Discussion groups will consist of 5-6 PhD students and 1-2 experts.

  • Participants will be asked to make an A3 poster introducing themselves and the project/issues.
  • Instructions and a template will be provided after acceptance for the forum.

Participants


The PhD Forum is aimed at PhD students participating at the DESIGN 2014 conference. To facilitate meaningful discussion it is essential that potential participants should already have defined their PhD research topic, undertaken an initial literature study and formulated aims and objectives.

Application


To apply, please send an email before April 15th to PhdForumD2014@fsb.hr with Subject PhD Forum.

The email should contain:

  • A few lines about your research topic (objectives, methodology, current status, expected results)
  • The main research issues you are dealing with
  • The current status of your PhD
  • The target for when you intend to finish (6 months, 1 year, 2 years etc.)

The number of participants is limited so please e-mail as soon as possible if you are interested, as participants will be selected on a first-come first-served basis. Additionally the number of participants from a single department may be limited.

Participants will be informed about acceptance and necessary preparations on April 30th.

DESIGN 2016


14th International Design Conference


Organisation


Institutions


Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb
The Design Society
Croatian Society for Mechanical Engineering Design

  • designsociety.org
  • unizg.hr
  • fsb.unizg.hr

Conference Organizing Team


CADLAB, FMENA, University of Zagreb

cadlab

  • Dorian Marjanović
    Professor, PhD. M. E.
  • Neven Pavković
    Professor, PhD. M. E.
  • Nenad Bojčetić
    Associate Prof., PhD. M. E.
  • Mario Štorga
    Associate Prof., PhD. M. E.
  • Stanko Škec
    Dr., PhD. M. E.
  • Tomislav Martinec
    mag. ing. mech.
  • Marija Majda Perišić
    mag. math.
  • Lucijan Stamać
    dipl. ing. comp.
  • Jasmin Juranić
    mag. ing. mech.
  • Ida Midžić
    mag. ing. mech.
  • Dragan Žeželj
    Assistant Prof., PhD. M. E.
  • Vlasta Klaić
    B. A.

Programme Chairs


  • Steve Culley
    University of Bath
    United Kingdom
  • Udo Lindemann
    Technische Universität München
    Germany
  • Tim McAloone
    Technical University of Denmark
    Denmark
  • Christian Weber
    Technical University Ilmenau
    Germany
  • Dorian Marjanović
    University of Zagreb
    Croatia

Professional Congress Organizer


Ms. Nina Dumančić
Croatia

Venue


Dubrovnik - Cavtat, CROATIA
DUBROVNIK is situated in the southernmost part of the Republic of Croatia. Founded in the 7th century Dubrovnik is rich with cultural and historical monuments and is included in the UNESCO World Heritage list. The city is surrounded with the walls built between 11th and 17th century. CAVTAT, ancient Greek Epidaurum, is a small town 18 km away from Dubrovnik, and only 6 km away from Dubrovnik International Airport. With its rich and interesting past and natural beauty, full of sun and mediterranean vegetation, and with unique golden sunsets, this town can be easily compared to Dubrovnik. It is also a famous tourist centre.

The hotel CROATIA lies in a beautiful position on a peninsula overlooking the Adriatic on one side and the picturesque old City of Cavtat on the other. The world famous medieval walled City of Dubrovnik can be seen from hotel terrace. The five stars comfortable hotel offers air-conditioned premises, spacious rooms, facilities for business and conferences, restaurants, bars, leisure, sport and recreation.

Programme


DESIGN 2016 FINAL SCHEDULE AND BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org

Presented Articles By Topic:

Topic No. %
DESIGN THEORY AND RESEARCH METHODS 10 5%
DESIGN ORGANISATION AND MANAGEMENT 18 8%
DESIGN PROCESSES 27 12%
DESIGN METHODS 49 22%
DESIGN SUPPORT TOOLS 20 9%
DESIGN INFORMATION AND KNOWLEDGE 5 2%
DESIGN INNOVATION 29 13%
HUMAN BEHAVIOUR AND DESIGN 13 6%
ENGINEERING DESIGN PRACTICE 11 5%
SYSTEMS ENGINEERING AND DESIGN 5 2%
SOCIOTECHNICAL ISSUES IN DESIGN 16 7%
INDUSTRIAL DESIGN 7 3%
DESIGN EDUCATION 9 4%
total: 219

Conference proceedings


DESIGNE 2016 Conference proceedings

Workshops



Design Research – 10 Years on


Chairs:

  • Steve Cully, University of Bath, UK
  • Christian Weber, TU Illmenau, Germany

Abstract:

It is advisable for any scientific discipline to reflect on achievements, deficits and future challenges from time to time. This is especially useful in a field like design research which is subject of rapidly changing technical, economic and societal paradigms.
The design research community held a workshop on “Engineering Design Research – Achievements and Perspectives” at the 9th International Design Conference – DESIGN 2006. The topic was again discussed in a smaller circle at the annual meeting of the Advisory Board and the Board of Manage-ment of the Design Society in Rome 2011 (results see the Design Society White Paper 01/2012).
At DESIGN 2016, 10 years after the first workshop, we want to investigate:

  • A brief reflection on the forecasts of 2006 – are they still valid? Which goals were achieved, which were not achieved and which were overlooked?
  • Using the white paper as basis: What are the topics for 2026?

After short statements about past results and various perspectives on design research, we expect – formalised as well as unformalised – contributions of the next generation of researchers and thought leaders about their view on future directions.


Design by Usage and Experimentation


Chair:

  • Bernard Yannou, CentraleSupélec, France

Abstract:

Design becomes closer to people. Indeed, beyond “user-centered design” for which the user is present all along the design process, usage and experimentation may take different forms and cover different issues.

This workshop aims at inventorying, deepening, exploring concepts such as Usage, Activities, user/customer Behaviors, user/customer Preferences, Experience, Agents/stakeholders collaborations and corresponding emerging design methods and industrial issues. For considering these new user/customer dimensions within the design process, new forms of experimentations must also be considered. The workshop is open to researchers having started exploration in this domain as well as to those willing to debate.


Exploring Sustainable Design through Systems Thinking


Chairs:

  • Steven Hoffenson, Stevens Institute of Technology, USA
  • Cecilia Berlin, Chalmers University of Technology, Sweden

Abstract:

As the effects of overpopulation, overconsumption, and pollution are more and more evident worldwide, sustainable design is becoming one of the great challenges and opportunities for this research community. Designing sustainable products, production systems, and consumption environments is about ensuring that the producers can be economically feasible and successful in both the short and long term, that the resources and health of the environment are preserved locally and globally for future generations, and that the people involved in and affected by the system have ample opportunities to lead healthy and prosperous lives.

Design research commonly stays within the boundaries of how a designer can meet and exceed product requirements through creative innovation, iteration, optimization, product platforming, and information management. Viewing the product as a complex system helps us look beyond satisfying product requirements, and instead understand what drives those requirements, who cares, and how the perspectives and behaviors of all those involved with the product may influence other parts of the system throughout the product’s lifecycle. Those entangled in the product system include not only designers, but also managers, producers, sellers, consumers, bystanders, and policymakers – each having his or her own perspectives and objectives.

Systems thinking can broaden the perspectives of design researchers and practitioners to better address these grand sustainability challenges. This workshop explores the state-of-the-art in systems thinking and sustainability assessment, drawing from the experiences of the participants and organizers to better understand how to integrate these areas into the design research community and design practice. The agenda includes interactive exercises designed to provoke fun, thoughtful discussions and examine the roles of stakeholders in sustainable design, interspersed with short presentations by the facilitators on the state-of-the-art and their personal experiences in systems thinking, environmental sustainability, and social sustainability. Participants will leave with a stronger understanding of how to think holistically about sustainable design to further their research and build collaborations in the community.


Design for Additive Manufacturing DS SIG Workshop


Chairs:

  • Georges Fadel, Clemson University, USA
  • Carolyn Conner Seepersad, University of Texas at Austin, USA
  • Kristina Shea, ETH Zurich, Switzerland

Abstract:

In 2015 a new Special Interest Group (SIG) in the area of Design for Additive Manufacturing (DfAM) was formed. Additive manufacturing is receiving increased interest in today’s innovation-driven economy all around the world. Much of the emphasis has centered previously on AM process development, materials and software to support the processes. Design for AM extends this focus to include new design models, methods, guidelines, processes and tools focused on the link between designing for AM and understanding and characterizing AM processes and materials such that they can be better exploited. This research will enable designers to better design for AM to realize the advantages of creating parts with unique geometry, that mix and place materials where needed and print or integrate electronics and other components to achieve highly integrated functions. We will be able to better represent, analyze and optimize designs for AM such as to drive new applications and potentially new AM processes. We also aim to educate the next-generation of designers in DfAM.

The DfAM SIG Workshop provides a forum to bring interested researchers, practitioners and educators together internationally to discuss these goals, share experience and push the state-of-art forward. The workshop will include keynote talks and discussion to determine the current priorities in this area focusing on DfAM guidelines, methods and tools. All are welcome!


Emotion in the Era of Creating Experience DS SIG Workshop


Chairs:

  • Monica Bordegoni, Politecnico di Milano, Italy
  • Shuichi Fukuda, Keio University, Japan
  • Robert Wendrich, University of Twente-Rawshaping Technology, The Netherlands

Abstract:

We are now in the era of creating experiences, and no more in the age of artifacts and products. Experience unites people and things, which are no longer separate entities.
Product design and information design are transforming into experience design, where material and immaterial properties are fused into one in the user and experience, which has never been experienced up to now is created. Shape, light, colors, textures, tactile features, sound and smell, all these are combined and create a new experience.
Manufacturing is also part of this paradigm shift, where products are shaped in a very new way. Traditional manufacturing and more modern AM3D meet design through new shapes and novel and unforeseeable materiality. In the very near future, personal fabrication brings everyone to be a maker of his or her own experiences. And this is in itself an emotion.

Intro short talks on Emotion in the Era of Creating Experience, will be followed by extensive discussion on product experience metrics. Participants are invited to present showcase products and experiences through sketches, storyboards, videos and tangible prototypes.
Participants are invited to contribute with short talks on the: Experience design, Multisensory experience, Methods for design and experience evaluation, Experience prototyping and any other related to real emotions, virtual emoticons and tangible experiences


New Approaches to Support Decision Making in Engineering Practice DS SIG Workshop


Chairs:

  • Julie Le Cardinal, CentraleSupélec, France
  • Sandro Wartzack, Universitu of Erlangen, Germany

Abstract:

With increasing importance and scope of the decision, a methodological support of the decision situation and the corresponding decision making process is important. By using systematic evaluation methods, an objective basis for decision making can be designed to minimize the risks of wrong decisions. This is especially relevant for decisions in the product development process, as wrong decisions often lead to very high subsequent costs.
The basic principle is that with increasing complexity Decision situations are characterised by complex steps and consequences are getting harder to anticipate. Tthis leads to the need to support decision making processes methodically. On the previous DM SIG workshops a need for a computer assistance tool (e.g. an app) has been highlighted.
The development of an iDecide App for a computer-aided evaluation and decision making process should be further discussed on the workshop. This app should support product developers in complex decision making situations in product development


Understanding the transition from Eco-Design to Sustainable Design


Chairs:

  • Daniela C. A. Pigosso, Technical University of Denmark
  • Tim C. McAloone, Technical University of Denmark
  • Sophie Hallstedt, Blekinge Institute of Technology
  • Yann Leroy, Ecole Centrale Paris
  • Cassandra Telenko, Georgia Tech

Discussion:

Over the last years, the eco-design knowledge area evolved from the consideration of environmental issues only, to a sustainability approach in which social, economic and environmental issues are simultaneously taken into account in a broader systems’ perspective.
In this workshop, the main trends, concepts and approaches leading the transition from eco-design to sustainable design will be discussed based on recent research and industrial cases, to enable a reflection of the benefits and challenges of the transition, from theoretical and empirical points of view. The participants will engage in active discussions on how the social dimension of Sustainable Design can be integrated into the strategic, tactical and operational levels of an organization, based on the concepts of social LCA and social innovation.
The ultimate goal of the workshop is to engage the Design Society community in the discussion of Sustainable Design, and build a common understanding of how the change of paradigm from eco-design to Sustainable Design can influence future research and practitioners.


Designing the next generation of project management dashboards for global engineering projects


Chairs:

  • Chris Snider, University of Bristol UK
  • Lia Emanuel, University of Bath UK
  • Hamish McAlpine, University of Bristol UK

Abstract:

Engineering projects are becoming evermore complex and highly distributed, and are thus increasingly reliant on digital tools for their effective execution. These digital tools include: computer models (e.g. CAD, FEA & CFD); reports, presentations and working files; and electronic communications (e.g. email and messenger). Such is the prevalence and reliance of engineering projects on digital tools that project teams and project managers are now faced with a new and significant challenge. This challenge concerns monitoring, analysing and interpreting (making sense) of the vast amount of information generated across engineering projects. Further, this challenge pertains to both the management of live projects and learning from past projects. In response to this, innovative analysis methods, visualisations and dashboards are needed to provide specific and timely information essential to a project manager’s tasks and objectives. Ideally, this should occur through automatic extraction from existing digital assets in order to both inform and integrate with current tool chains, and to provide supplementary information without active effort from the project manager.

This workshop comprises two activities through which researchers and practitioners can begin to explore these challenges.

  1. Drawing on the insights of the participants and organisers, we will evaluate and discuss the factors within projects that have the biggest effect on eventual performance, success and failure. We will also discuss how (and if) these vital factors are measured, monitored and understood in industry today.
  2. From this common understanding, participants will engage in a hands-on participatory design session to create prototype dashboard tools that would support and improve the management, control and performance of engineering projects; with the best designs (as voted by workshop participants) winning special prizes. This session will follow a well-established process developed at Stanford University,

Through the first activity, the organisers and participants will gain a deeper understanding of: the critical performance-influencing factors of engineering projects; if and how these are monitored; and, the vital gaps that must be addressed through research. Through the second activity, the organisers and participants will explore design concepts for visualising and providing information to engineers and project managers, to provide the right information at the right time in the right amount and in the right format.

In summary, the workshop aims to:

  • deepen our understanding of the needs of industry;
  • provide directions for future research;
  • provide participants with a valuable skill set of how to apply participatory design methods for producing innovative design work; and,
  • create a network for future collaboration and longer-term engagement

European Remanufacturing Network Workshop


Chair:

  • Tomohiko Sakao, Linköping University, Sweden

Abstract:

Why Remanufacturing?

Remanufacturing is an important component of a resource efficient manufacturing industry. Remanufacture involves dismantling a product, restoration and replacement of components and testing of the individual parts and whole product to ensure that it is within its original design specifications. The performance after remanufacture is expected to be the same as the original performance specification and the remanufactured product generally offers a warranty. By keeping components and their embodied material in use for longer, significant environmental benefits can be realised. Remanufacturing also provides opportunities for the creation of highly skilled jobs and economic growth.

European Remanufacturing Network project

Despite these accolades, remanufacturing is an undervalued part of the industrial landscape and an under-recognised industry. In order to encourage greater remanufacturing activities, the European Commission has funded a project to form, coordinate and support a European Remanufacturing Network (ERN). This Horizon2020 project will take place over a period of two years, with the ambition to:

  • encourage new businesses to take up remanufacturing
  • help existing remanufacturers improve their operations
  • improve competitiveness of remanufacturers domestically and internationally
  • create greater awareness of remanufacturing to increase demand and address barriers

For further information on the project: www.remanufacturing.eu

Purpose of the workshop

The purpose of the workshops is to learn more about remanufacturing cases in the areas of business models, remanufacturing processes and product design. Presentations from the ERN-project members describing how different companies work with the business models, remanufacturing processes and product design concerning remanufacturing. Tool-kits and learning materials for the three areas will be presented and discussed during the workshop. The goal of the workshop is that the participants will know more about how to gain more economic and ecological benefits from performing remanufacturing to boost their own business either by improving their existing remanufacturing business or by starting up new remanufacturing businesses. Expected focal theme in this workshop is design related issues of product, process, and business model for remanufacturing

Participation fee

Free for this ERN Workshop (Travel expense needs to be borne by each participant.) However if you want to participate at DESIGN 2016 conference events also, conference registration fee applies.

Workshop Registration

Registration is needed by 6th of May, 2016.
Send email with the subject being “Registration for ERN-workshop in Dubrovnik” to Maria Eriksson (maria.eriksson@liu.se), with your name, affiliation, and email address. However, registration is possible, if seats are still available on the day, at the workshop room.


Developing a research roadmap for human-centered product development


Abstract:

A major concern of product development is the improvement of humans quality of life. On the one hand, it is important to capture and describe human beeings and their entire needs and preferences. On the other hand, theese insights of humans as users need to be integrated into the product development process. The subject‘s relevance to product development is reflected in the increasing researching and developing of methods and concepts within this field, which also increasingly refer to approaches from other human-oriented research disciplines.

The aim of the workshop is to identify typical methods and, furthermore, to develop a framework for methods of user participation and user integration. Such a framework is intended not only to reflect the state of the art, but also helping to identify research needs and to initialize research collaborations.

Sponsors


Keynotes



MULTIDIMENSIONAL NETWORK ANALYSIS OF CUSTOMER PREFERENCES IN ENGINEERING DESIGN


Speaker: Wei Chen, Wilson-Cook Professor in Engineering Design, McCormick School of Engineering, Northwestern University, USA

Abstract:
Using network analysis for investigating complex social systems has gained increasing scientific support in many research disciplines. In this talk, we present a conceptual framework of multidimensional network analysis (MNA) for modeling customer preferences in supporting engineering design decisions. In the proposed Multidimensional Customer-Product Network (MCPN), customer-product interactions are viewed as a socio-technical system where separate entities of “customers” and “products” are simultaneously modeled, and multiple types of relations, such as consideration and purchase, product associations, and customer social connections are considered. Beyond the traditional descriptive analysis that examines the network structure characteristics, we employ the Exponential Random Graph Model (ERGM) as a unified statistical inference framework to interpret complex preference decisions. Our approach broadens the traditional utility-based logit models by considering dependency among complex customer-product relations, including the similarity of associated products, “irrationality” of customers induced by social influence, nested multi-choice decisions, and correlated attributes of customers and products. Examples on customer vehicle preferences are presented to illustrate the benefits of network approach.


DESIGNING IN LARGE-SCALE: CONSIDERATIONS FOR INCREASED COMPLEXITIES IN LARGE SYSTEMS


Speaker: Anna-Maria Rivas McGowan, Senior Engineer for Complex Systems Design, NASA, USA

Abstract:
Large-Scale Complex Engineered Systems (LaCES) are used by billions of people around the world each day. These systems include aerospace (e.g., aircraft, space systems); large maritime (e.g., submarines, aircraft carriers); nuclear (e.g., power plants); and major civil infrastructure systems (e.g., water supply systems, electric power grids, healthcare systems, and air and ground transportation systems). The design of such systems has enabled capabilities that have transformed the way of life in much of the world. We rely on LaCES to meet many basic local and national needs, such as the provision of essential services, the protection from natural and human dangers, and the advancement of infrastructure capabilities to address population growth and environmental sustainability. At an individual person and family scale, our lives cannot be easily separated from the growing technological systems upon which we rely. How might we advance large- scale design to better address large-scale complex engineered systems?
These systems present several unique challenges for the engineering designer, as well as the systems engineer. Challenges include extraordinary costs and risks, the inability to fully test and evaluate the complete system until it is nearly operational, and a significant magnitude of inherent couplings between engineering and non-engineering disciplines and components. The considerations beyond engineering are extensive: economics, policy, urban planning, education, culture, and many others. Thus, the design and development of very large systems are regularly prone to crippling time and cost overruns, largely due to the unintended consequences arising from unknown or unexpected interactions. The methods, processes, and tools used by practitioners have not kept pace with the growing complexity of LaCES.
For the designer, the challenges and complexities exist in creating the engineered system as well as in working with the large, geographically-dispersed organizational system required to complete the system design. When complete, LaCES rest on the ingenuity of thousands of engineers and scientists whose work is proximate in neither space nor time. The system design is at a scale that is too grand for any one person or small team to fully comprehend. The effective “designer” of a large-scale, complex engineered system is a dispersed team of thousands that never completely convenes. Indeed, a complex system is now required in order to design and produce a complex engineered system, where the elements of both draw just as heavily from social fields as they do from technical fields. The true challenge of advancing the design of LaCES will depend on the contributions of an extremely broad and diverse number of disciplines from technical and social fields.
Though designing at large-scale is met with great challenge, it also presents a great opportunity for design to have lasting and highly positive societal impact.
Innovative system design in large-scale can have transformative impacts as we better harness the collective wisdom of the large-scale and diversely trained human system the design relies upon and as we thoughtfully consider the large-scale and diverse needs of the human system that the design serves.


DESIGN AND TECHNOSCIENCE – WHAT’S UP WITH RESPONSIBILITY?


Speaker: Klaus Kornwachs, Former Chair for Philosophy of Technology, BTU Cottbus; Humboldt Study Center for Humanities, University of Ulm; Honorary Professor, China Intelligent Urbanization Co-Creation Center at Tongji University, Shanghai

Abstract:
„Quia parvus error in principio magnus est in fine, secundum philosophum ...“ (A small error at the outset can lead to great errors in the final conclusions, as the Philosopher says ...). (Thomas de Aquinas 1255).
Today, nearby every discipline has been converted into a science. The borderlines between the pure or epistemic sciences on the one hand, and the action sciences or applied science on the other hand have become fuzzy. Thus all disciplines have more or less theoretical, empirical and practical issues as well. Any given science can act as an ancillary discipline to any other science.Whilst practical design seems to be only a matter of technology, the study of possibly alternative design is a task for the technological sciences. Yet today, design is donein a scientific and computer aided way as never before. The thinking in alternatives requires that the practical design has become also a scientific, not only a practical task.
The technological sciences establish the cognitive requirements for technological innovation and the application of technological knowledge, and provide us with a basis for considering the impact and repercussions of technology.” Here we call the set of technological sciences Technoscience. We speak about Engineering and Technology as multi-facetted disciplines. With this definition of acatech (2012) in mind, we take a look on Design Thinking and the Modus 2 of science, according to Helga Novotny (2203).
The Modus 2 of science integrates knowledge about theoretical and empirical conditions, knowledge about phenomena and facts as well as knowledge about norms, values and goals. Together with knowledge about technical practice and knowledge how to shape and design, we have knowledge that we cannot formalize and model completely. This fact has already influenced the engineering design methodologies and tools in practice. One of the approaches was the so called Design Thinking. It reflects the conditions and presuppositions in which contexts of categories and mind styles design is done in concrete situations, groups, and interests.
Together with this mode 2 in science the question of responsibility arises. Beside the respect of social and legal issues we can state a close coupling between the responsibility in Technoscience and the responsibility in technology itself and its practices. If it is possible to reflect about the conditions of design, the designers are responsible for the quality of their constructions on the one hand and for suitable institutions in which they can work in a responsible way on the other hand.


INDUSTRY ADOPTION OF DESIGN METHODS: WHERE IS THE CRISIS?


Speaker: Kevin Otto, Adjunct Professor of Mechanical Engineering, Aalto University Helsinki Finland, and CEO of Robust Systems and Strategy LLC, USA, a systems design consultancy. Former Associate Professor at Singapore University of Technology and Design and also at the Massachusetts Institute of Technology.

Abstract:
As design researchers, one service that our community provides is to develop new methods and tools that are better in some scientific sense. Given that, how do you get companies to change what they are doing and use your better method? Prof. Otto has had years of experience working with companies large and small on product design and engineering opportunities, and has ample success and failures at deploying design research methods. Overall, design research transfer into practice follows the standard theory on technology adoption, an S-curve in time from incubation to trials to crossing the chasm into widespread adoption. This leaves open the question on how to accelerate this process. What are useful channels, papers, books, software, speaking events, webpages, etc.? A theory of design research adoption will be progressively presented, underscoring that the efficacy of your research as better or worse is irrelevant, as are the communication channels used. Instead, companies ought be viewed as learning organizations subject to competitive pressure as periodic impulses of difficulties. Crises. Each of these crisis events are opportunities for design researchers to insert new and better methods into practice. Crises and only crises drive corporate adoption of design research. Prof. Otto will share experiences and offer recommendations.


NEW ADVENTURES IN COMPUTATIONAL DESIGN AND DIGITAL FABRICATION


Speaker: Kristina Shea, Professor for Engineering Design and Computing, Department of Mechanical and Process Engineering, ETH Zurich

Abstract:
The recent rise in digital fabrication technologies and materials, including Additive Manufacturing (AM), may be the best thing that has ever happened to increase the impact of computational design methods and tools. Designers struggle to design parts by hand that take full advantage of the variety of complex shapes that are now possible and the new and different material combinations. From a computational design point of view, finally we can more readily fabricate the complex, customized parts that we can compute. But it goes further than this and opens new avenues for fabricating novel composite materials and active elements. Design is changing. New challenges need to be addressed including defining representations, searching vast design spaces, and characterizing AM processes, new materials and their combinations. Highlights of our research on novel computational design methods for automatically generating, optimizing and directly fabricating structural and mechanical systems are discussed focusing on multi-material printing and end-use, functional parts rather than prototypes alone. This includes testing and characterization of polymer-based AM processes and integration of resulting models in novel computational design and optimization methods. Cutting-edge applications investigated include lattice structures, customized consumer products, biomedical devices and robotics.

the Design Debate


Organizers and debaters expect the audience will actively and lively participate in this event that was introduced successfuly for the first time during DESIGN 2012 conference. The purpose of the debate is to investigate in a forensic manner some key topics that affect the engineering design research community. This will be achieved by key players in the community presenting evidence for or against a particular topic.

TOPIC OF THE DESIGN DEBATE 2016


“This house believes that design methods created by design researchers are vital to practicing engineering designers.”

  • Proposed by: John Gero (USA) and Ahmed Kovačević (GBR)
  • Opposed by Sandor Vajna (DEU) and Iris Graessler (DEU)
Format:
  • The topic will be proposed and then opposed (approx 8 minutes each),
  • Supporting statements, seconding the two viewpoints will then be given(4 minutes each)
  • The floor (the audience) will then be asked to question the proposers and opposers.
  • A single final statement will be given
  • A vote will then be taken to see which side has “won” the debate.

PhD Forum


Aims

  • To foster the exchange of ideas and research approaches between younger researchers
  • To provide opportunities for discussing personal research topics, methodologies and potential problems with experts
  • To enhance networking and collaboration

Format

The forum will be an opportunity for PhD students to discuss their research questions and ideas with their peers and experienced researchers in order to support their research. Small discussion groups will be organised in which individual research topics are presented to and discussed within the group. Discussion groups will consist of 5-6 PhD students and 1-2 experts.

Participating students will be asked to give an elevator pitch introducing their research in a speed-dating round prior to the main discussion (1 min):

  • Research topic
    • research objectives / question(s) and relevance considering published research and industrial needs
    • research methodology applied
  • Personal questions/problems or issues you want feedback on e.g.
    • Research methodology
    • Research methods
    • Potential ideas for enhancing the approach

Participants

The PhD Forum is aimed at PhD students. To facilitate meaningful discussion it is essential that potential participants should already have defined their PhD research topic, undertaken an initial literature study and formulated aims and objectives.

DESIGN 2018


15th International Design Conference


Organisation


Institutions


Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb
The Design Society
Croatian Society for Mechanical Engineering Design

  • designsociety.org
  • unizg.hr
  • fsb.unizg.hr

Conference Organizing Team


CADLAB, FMENA, University of Zagreb

cadlab

  • Dorian Marjanović
    Professor, PhD. M. E.
  • Neven Pavković
    Professor, PhD. M. E.
  • Nenad Bojčetić
    Professor, PhD. M. E.
  • Mario Štorga
    Professor, PhD. M. E.
  • Stanko Škec
    Assistant Prof., PhD. M. E.
  • Tomislav Martinec
    mag. ing. mech.
  • Jasmin Juranić
    mag. ing. mech.
  • Marija Majda Perišić
    mag. math.
  • Filip Valjak
    mag. ing. mech.
  • Nikola Horvat
    mag. ing. mech.
  • Lucijan Stamać
    dipl. ing. comp.
  • Dragan Žeželj
    Assoc. Prof., PhD. M. E.
  • Daniel Miler
    mag. ing. mech.
  • Vlasta Klaić
    B. A.

Programme Chairs


  • P. John Clarkson
    University of Cambridge
    United Kingdom
  • Udo Lindemann
    Technische Universität München
    Germany
  • Tim McAloone
    Technical University of Denmark
    Denmark
  • Christian Weber
    Technical University Ilmenau
    Germany
  • Dorian Marjanović
    University of Zagreb
    Croatia

Professional Congress Organizer


Ms. Nina Dumančić
Croatia


Venue


Hotel Dubrovnik Palace, Dubrovnik

DESIGN 2018 conference will move to a new venue!

Due to the planned reconstruction of Hotel Croatia in Cavtat, the DESIGN 2018 conference will take place in the city of Dubrovnik in Hotel Dubrovnik Palace.

Conference facilities Hotel Dubrovnik Palace offers is one of the best-equipped and stylish meeting venues in the region. It is also one of the largest and most flexible. There are 11 conference and meeting rooms designed for standout events for 10 to 750 delegates.
Spacious sun terraces overlooking the crystal-clear waters of the Adriatic are ideal for memorable informal gatherings, cocktails and coffee breaks. Similarly, the chic design-led Sunset Lounge is perfect for casual meetings, or just relaxing in style after a busy conference day.
Hotel Dubrovnik Palace nestles on the scenic seafront between a pine forest and the turquoise coastal waters of the lush Lapad peninsula.
Just a few minutes’ drive north-west of medieval Dubrovnik Old Town, the cinematic location offers a phenomenal view of the Elafiti Islands from every space.

Dubrovnik

Dubrovnik, a town you have read and heard about a lot. But only when you arrived there, you were left speechless and filled with admiration. At the entrance, at the port of Gruž, you look around yourselves taking in the atmosphere. The place is swarming, bustling; real summer atmosphere. White sailing -boats and yachts are sailing in and out of the port. Young people are riding the scooters and driving in the convertibles. You are hearing for the Old Town.

From a distance we you can see the magnificent and stunning town walls. Within these walls you take in the atmosphere of town, its mysticism - during the day, as the sun grows hot, cooling yourselves at Onofrio\'s fountains and in the shade of quit churches and monasteries. The evening brings along light breeze that caresses your skin like silk, while walk on level stone panels, suntanned, your hair ruffled ... that\'s the spirit of this town.



Programme


DESIGN 2018 FINAL SCHEDULE AND BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org



Workshops



TACKLING TOUGH DESIGN CHALLENGES TOGETHER


Host: Design Practice SIG

Chairs:

  • Ola Isaksson, Chalmers University, Sweden
  • Oscar G. Nespoli, University of Waterloo, Canada

Abstract:

The workshop intends to support the goals of the Design Practice SIG, namely, to capture, study and share authentic, relevant and tough design challenges in their contexts.

A new SIG sub-theme to capture design activity in-situ (industry and practice contexts) or in-vitro (laboratory or non-practice contexts), will be investigated.

We invite you to share your most interesting design challenges with us at the Design Practice Special Interest Group (SIG) workshop. We invite challenges in all areas of design practice, including those from industry, government, healthcare, and start-up communities.

We are interested in fostering collaboration, cooperation and interdisciplinary learning by practitioners, academics and students alike, through the presentation, formulation and solving of these challenges. We are also very interested in having you share your strategies, models, techniques you used in addressing them to share with our community. We offer design challenge sponsors an opportunity to access the collective mind of our Society through this unique workshop format.

We expect that the design challenges will vary, spanning many application domains, disciplines, challenge type, scale and potential impact.

The workshop format includes:

  1. Design challenge presentation by each sponsor/organization
  2. Collaboration where academics, practitioners and students engage
  3. Review and summary by table representatives
  4. Recap by session facilitators

Please contact organisers for further information and WS enrolment: designpracticesig(at)gmail(dot)com


LET’S GENERATE ECO-INNOVATIVE CONCEPTS: EXPERIMENTING AN ECO-IDEATION TOOLBOX


Host: Sustainable design SIG

Chairs:

  • Benjamin TYL, APESA, France
  • Yann Leroy, Centralesupélec, France
  • Daniela C. A. Pigosso, DTU Mechanical Engineering, Denmark
  • Flore VALLET, IRT SystemX, CentraleSupélec, France

Abstract:

A new knowledge on eco-innovation processes to support small businesses (startups and SMEs) is the objective of the ALIENNOR project that aims to the development of an eco-innovation toolkit This toolkit is based on Eco-ideation Stimulation Mechanisms (ESM) that are both didactic and accurate. The mechanisms explore systemic dimensions of Sustainable Development, poorly exploited so far but yet very promising.

A toolbox of 7 ESM has been developed and covers the whole eco-innovation space. Compared to the well-known Life Cycle Design Strategy Wheel (LiDS), the mechanisms include more than guidelines, but elemental creative processes in the spirit of the TRIZ method.

This goal of the workshop is to test the ESM approach within the Design Society community and to discuss it as an opportunity to better support companies during eco-innovation processes.

Based on this approach, the workshop is aimed at participants interested in or familiar with innovation and eco-sustainable design. It is built on an industrial case that will be challenged in groups. This workshop structure will be governed by:

  • Presentation of the ESM approach, the eco-innovation toolbox and the case study
  • Eco-ideation: choice of the appropriate set of ESMs according to the case study and generation of eco-innovative concepts
  • Debriefing: perspectives for future development of the toolbox

METHODS FOR MODELLING AND MANAGEMENT OF ENGINEERING PROCESSES


Host: Modelling and Management of Engineering Processes SIG

Chairs:

  • Kilian Gericke, University of Luxembourg, Luxembourg
  • Claudia Eckert, Open University, UK

Abstract:

In this workshop, we will analyse which methods are used for modelling and management of engineering and innovation processes. The focus is on understanding and managing the process as a whole; rather than on methods supporting particular tasks or steps in the process. We will therefore not look at creativity techniques and other design methods.

We aim to create an overview of methods that are widely used in our community and want to exchange experiences in using them. We are particularly interested in understanding what makes the method suitable for a particular context and what are reasons that the same method might not work in a different context.


VALIDATE THE V‐MODEL FOR NEW VDI 2206


Chairs:

  • Dr. Michael Dattner, BST eltromat International GmbH, Germany
  • Prof. Dr.‐Ing. Iris Graessler, Heinz Nixdorf Institute at Paderborn University, Germany

Abstract:

The Core Team of VDI Guideline revision 2206 invites you to participate in this workshop and bring in your scientific expertise or industrial experience in Systems Engineering, Mechanical Engineering, Electric/Electronic Engineering, Software Development and/or Requirements Engineering. Together we will critically discuss the call for action and pursued goals of modelling mechatronic engineering and thus validate the actual revision status of the V‐Model. Exemplary enhancements of the proposed V‐Model are the representation of:

  • Digital Business Models running in eco systems: enabling engineers to give impulses for new business models originating from new technologies,
  • Requirements Engineering including stakeholder analysis and operation scenarios:
    • Continuous model-based engineering‚
    • Product architecture,
    • Networked discipline specific implementation,
    • Holistic view on the entire product life cycle in order to retrieve all relevant restrictions.

In preparation for this workshop, a thesis paper will be provided to registered participants. Thus, we will dive into a deep discussion right away from the start, and you will profit from new insights and solution approaches. Together, we will provide a clear orientation on how IoT‐systems will affect our cross‐disciplinary engineering work.


NEW RESEARCH TOPICS IN DESIGN FOR ADDITIVE MANUFACTURE


Host: Design for Additive Manufacturing SIG

Chairs:

  • Kristina Shea, ETH Zurich, Switzerland,
  • Yuri Borgianni, Free University of Bozen, Italy
  • Anna Öhrwall Rönnbäck, LTU, Sweden
  • Peter Törlind, LTU, Sweden

Abstract:

The workshop will explore two new research topics in DfAM: 1) design heuristics for AM that can be used in conceptual design and re-design to explore new concepts possible through AM and human acceptance of artefacts manufactured by AM, instead of traditional technologies. These two topics will be explored through active design experiments involving the workshop participants and the outcome discussed to identify future research directions. The workshop will end with a general discussion of a future PhD school in DfAM offered by the SIG.


THE CREATIVE MOMENT(S): CHARACTERISATION AND ENABLERS OF DESIGN CREATIVITY


Host: Design Creativity SIG

Chairs:

  • Milene Gonçalves, TU Delft, Netherland
  • Niccolò Becattini, Politecnico di Milano, Italy

Abstract:

Can we recognise the instant when one gets inspired and generates a creative idea? Does it happen in an instant, as a sudden insight, as creative literature claims? Or is it composed by a combination of semi-creative moments, which ultimately evolves into a creative idea? Can we, as researchers, be aware of these creative moments when they occur? And how are these ideas supported, shared and represented? These are some of the questions that motivate this workshop. We aim to identify and characterise the moment(s) when a creative idea occurs and discuss the role of possible shared design representations in creativity.

The research questions that guide this workshop are the following:

RQ1: What characterises the creative moment(s) prior and during ideation in teams?
RQ2: How do shared design representations support the generation of creative moments?

Keywords: Creative session; creative moment; Inspiration; Shared design representation; creative cognition in design.

This workshop differs from previous SIG workshops in how it is set up and carried out. During the workshop, part of the participants will be asked to face a design task while some others will be invited to observe and analyse their activities and their creative process. Therefore, differently from a passive workshop, participants will be divided into relatively small design teams to explore and generate ideas for a given design problem, as an actual creative workshop. Each design team will be partnered by a smaller observation team to analyse the former’s creative process, by trying to capture and identify what inspired them, what was behind those creative moments, and to what extent design representations supported ideation and creativity. Due to time limitations, we cannot expect a full analysis, but rather a discussion within the design teams and the observation teams about the critical insights they might have when looking back at their own creative process. At a later stage, with the support of recording tools (we expect to use some personal device to audio and/or video record what is going on during the workshop) and by capturing their pen and paper results, we will be able, together with each team, to elaborate a more in-depth analysis of the creative sessions.

Finally, the workshop will be concluded with a final discussion involving all the design and observation teams of their main observations and triggers for future research.


MAPPING SUCCESS IN COLLABORATIVE ENGINEERING


Host: Collaborative Design SIG

Chairs:

  • Dr Ian Whitfield, University of Strathclyde, UK
  • Mr Ross Brisco, University of Strathclyde, UK

Abstract:

Successful collaborative engineering practices have demonstrated significant benefits to industry: improving efficiency; eliminating rework due to information inconsistencies; managing complexity and automating parts of the collaborative design process. Despite these benefits, collaborative endeavours fail due to obstacles such as: sharing knowledge through ineffective communication methods; co-ordinating stakeholders with divergent objectives; managing teams with cultural and leadership differences; and configuring collaborative networks towards a long term and strategic vision. Changing innovation landscapes have the potential to radically advance collaborative practices to develop more user-centred, innovative and customised products in a timelier manner.

The Collaborative Design SIG have been working to define the characteristics of successful collaborative practices through previous workshops exploring the changing innovation landscape. These characteristics present complex challenges to conventional industrial practice and confounds the benefits gained from wide-spread implementation. These challenges could for example relate to the complexities of extending knowledge management practices beyond the boundaries of the organisation and the subsequent manipulation of this knowledge; the opera on of formal and informal collaborative networks that manages ambiguity, equivocality, and conflicting constraints; the adaptation of organisational structures to become more flexible, agile and open; and the ownership of the product development process.

This workshop will bring together collaborative design and innovation researchers with the aim of creating a coherent, integrated, and more holistic understanding and definition of collaborative engineering enablers and inhibitors. The workshop will bring together the domains of industry and academia to facilitate networking and knowledge exchange bene ng all participants.


EXPLORING THE FUTURE OF DRAW/SKETCH CONTEXTS IN DESIGN EDUCATION


Host: Design Education SIG

Chairs:

  • Bryan Howell, Brigham Young University, USA
  • Jan Willem Hoftijzer, TUD, Netherland

Abstract:

Ever since the emergence of the Industrial Design profession and field, sketching has always played an important part in practice and in design education. Sketching is the designer’s language. At the same time, the field is changing; expanding, and the design sketching discipline is expanding likewise. The design sketching discipline becomes broader since designers’ activity covers a larger share of the process, and because design projects tend to show increasingly more variation in what is designed: services, systems, experience (Sander and Stappers 2013), next to products and spaces.

We believe the role of sketching and drawing has evolved and that there is an inadequate platform to explore and collaborate with academics, researchers and practitioners in this field. We propose that a new special interest group on Design Sketching and Drawing be created to fill this need.

To deliver meaningful sketching and drawing instruction in higher education, we should be exploring existing and emerging draw/sketch contexts and contemporary research efforts to understand the evolving domain of design sketching. As well, we should be exploring how emerging technologies used to disseminate design drawing knowledge might be best utilized in this new world of design. We also suspect that the traditional written paper about drawing are not the optimal methods of peer review, collaboration or pedagogy.

In a brainstorming session with design educators across the world, the workshop participants will explore, discuss and identify content and boundaries of the potential Design Draw SIG.


PERCEIVED QUALITY -QUALITY IS IN THE EYE OF THE BEHOLDER


Chairs:

  • Monica Rossi, Politecnico di Milano, Italy
  • Konstantinos Stylidis, Chalmers University of Technology, Sweden
  • Antonia Fels, Laboratory for Machine Tools and Production Engineering WZL of RWTH Aachen

Abstract:

Successful products are not simply the result of developing unique features but much more often the result of a reasonable price-performance ratio from the customers’ point of view. In addition to functional and performance aspects, this ratio comprises quality as the basis for evaluation. But how can quality be conveyed? It is no longer just about reliability and error-freeness, but rather about immediate perception. High-quality materials and processing serve as substitute indicators for the concept of quality, which is difficult to grasp from the customer\'s point of view. Moreover, materials of a product can enable an individual to resourcefully situate the product in multiple contexts and as part of multiple practices. As the result, product will remain appropriate and will continue to generate value for a longer time.

For this purpose, problems and solutions are presented and illustrated in this workshop by practical examples and methods, including but not limited to

  • Brand impact on quality perception - How does evaluation change due to the product brand?
  • Sensory assessment - How do customers perceive products
  • Customer-needs profiling - How do different customer needs correlate with different product attributes?
  • Social Media Analysis - How to learn from and use Social Media for customer-oriented product development?

The workshop aims at increasing awareness regarding Perceived Quality for designers and practitioners. It will actively involve the audience in the process of Perceived Quality quantification as well as present showcases of various design activities along the product development process.


SIMPLICITY: A CHALLENGE FOR IMPROVING PRODUCTS AND THEIR APPLICATIONS


Chairs:

  • S. Vajna, Otto-von-Guericke Universität Magdeburg, Germany
  • J. Le-Cardinal, Industrial Engineering Laboratory, Ecole Centrale Paris
  • J. Borg, Industrial & Manufacturing Engineering, Faculty of Engineering, University of Malta
  • K. Paetzold, Faculty of Aerospace Engineering, Universität der Bundeswehr München

Abstract:

Everyone expects simplicity, whether in operating a mobile phone, using a printer or a household appliance, or handling a car or a machine tool. Unfortunately, complexity builds barriers nowadays and prevents us from understanding the full potential of a product. Thus, the goal-oriented design of simple products is more important than ever. But, what makes a product simple? And does "simple utilisation" mean simple functionality at the same time? Are easy-to-use products easy to manufacture at the same time? Which criteria create and contribute to simplicity?

When developing innovative products, three design principles claim that a product has to be "unambiguous", "simple", and "safe" (Pahl and Beitz 1977). Unambiguousness can be described consistently, safety is defined following guidelines and rules.

But requirements and conditions for simplicity don\'t seem to be palpable. Descriptions of the characteristics of simplicity and how to get there seem to be generally relative and speculative.

In this workshop, we would like to examine and discuss possible characteristics and properties (differentiation according to Weber (Weber 2005)) of simplicity by examining different mechatronic products. We therefore kindly invite you to participate and share your scientific and industrial experience with us.


DECISION MAKING FOR INTERACTIVE PRODUCT DESIGN


Chairs:

  • Sandro Wartzack, University Nuremberg Erlangen
  • Julie Le Cardinal, CentraleSupélec Paris
  • Camille Jean, ENSAM Paris

Abstract:

  1. Summary of the WeDecide App: Presentation of the results of the experimentation at Arts&Metiers (from the to be published article)
  2. Presentation of potential improvement for the App, integrating Interactive product design for decision making or decision making for interactive product design to solve complex systems: presentation and inputs from Camille Jean (from ENSAM, what should we integrate in decision making tools to design interactive products) and from Mohammad Hassennezhad (from Cambridge EDC).
  3. Open discussion about priority improvements of actual quantitative decision-making tools (listed by Thomas Luft, from the App stores)
  4. Proposition of a next workshop in France for our SIG around end of January 2019.


Sponsors


Sponsored by


Co-sponsors




Keynotes




DESIGN RESEARCH IN, WITH AND FOR COMPANIES: HOW TO JOINTLY SHAPE INNOVATIONS TO CREATE BENEFIT FOR SOCIETY


Speaker: Univ.-Prof. Dr.-Ing. Dr. h. c. Albert Albers, University of Karlsruhe

Biographical Sketch:
Albert Albers Professor Albert Albers, head of the IPEK - Institute of Product Engineering at the Karlsruhe Institute of Technology (KIT), has been researching processes, methods and tools of product generation engineering for more than 20 years. As part of the keynote, he evaluates current developments in design research in a critical and constructive manner. He points out that excellent research, economic benefits and social added value are not mutually exclusive but require each other. Using current case studies, he shows ways in which the collaboration between design research, companies and civil society can be put into practice in concrete terms so that everyone involved can work together successfully.

Abstract:
Mobility, urbanisation and globalisation, but also world food and health. All major issues of the future have one thing in common: Civil society is increasingly demanding technical solutions to solve its problems, rather than social or moral ones. Increased mobility needs, for example, cannot be met by appeals to reduce mobility demands, but only with technically intelligent and ecologically sustainable mobility concepts. The consequence of this is that on the one hand, the importance and influence of engineers and on the other hand, their social responsibility has grown and will continue to grow.
Against this backdrop, the orientation and self-image of the design research community is also changing more and more: In many cases, collaboration between design researchers, companies and civil society is intensifying. This development is very welcome. However, there is still great untapped potential for cooperation, which is necessary, because only this way real-world-problems can be solved.


PSYCHOLOGY OF DESIGN: AN INTERDISCIPLINARY FIELD OF PERCEPTION, EMO-COGNITIVE PROCESSING AND THE CHARACTERISTICS OF DESIGN


Speaker: Claus-Christian Carbon, University of Bamberg; Forschungsgruppe EPÆG (Ergonomics, Psychological Æsthetics, Gestalt); Bamberg Graduate School of Affective and Cognitive Sciences (BaGrACS), Bamberg, Germany

Biographical Sketch:
Christian Carbon Christian Carbon studied Psychology (Dipl.-Psych.), followed by Philosophy (M.A.), both at University of Trier, Germany. After receiving his PhD from the Freie Universität Berlin and his “Habilitation” at the University of Vienna, Austria, he worked at the University of Technology Delft, Netherlands and the University of Bamberg, Germany, where he currently holds a full professorship leading the Department of General Psychology and Methodology and the “Forschungsgruppe EPAEG”—a research group devoted to enhancing the knowledge, methodology and enthusiasm in the fields of cognitive ergonomics, psychological aesthetics and design evaluation (see www.experimental-psychology.com and www.epaeg.de for more details). He is editor-in-chief of the scientific journal Art & Perception, section editor of Perception and i-Perception, Associate Editor of Frontiers in Psychology and Frontiers in Neuroscience and a member of the Editorial Boards of Advances in Cognitive Psychology, Psihologija, Open Psychology and Musicae Scientiae.

Abstract:
When we talk about design, most discussions will circulate around the physical objects of design, and subsequently the invention, development, production and marketing of design objects. Corresponding research areas have been developed to address these topics. While most approaches do indeed also cover the side of human interaction, a systematic way of understanding human perception and emo-cognitive processing when attending to design objects is still lacking. Under the umbrella term “psychology of design” I will introduce, demonstrate and explain the power of these processes in modulating the appreciation, acceptance and usage of design goods. This includes top-down-processes such as framing, expectation, knowledge, habituation or Gestalt qualities overwriting mere physical design properties, but also Zeitgeist-dependent processing further modulating the interpretation, value and function of design. In extreme cases, such psychological effects decide whether one and the same physical design is aesthetically appreciated or rejected in the end. The psychology of design has a tremendous influence on the success and sustainability of design, especially because it intentionally uses associations with design characteristics in a multimodal way to induce certain psychological properties which are crucial for purchase and maintaining decisions later on. The talk is based on fundamental psychological theories and empirical evidences which are linked to applied examples from the world of art and design.


A NEW DESIGN VISION: COGNITIVE DRIVEN DESIGN


Speaker: Prof. Alex Duffy, University of Strataclyde

Biographical Sketch:
Alex Duffy Alex Duffy is Professor of Systems Design and currently Head of Department of Design Manufacture and Engineering Management, at the University of Strathclyde. He was previously the Vice-Dean of Research in the Faculty of Engineering and a past Vice President and President of the Design Society, an international body encompassing all aspects and disciplines of design. He is the editor of the Journal of Engineering Design, an Associate Editor of Design Science, a Strategic Advisory Board member for the International Journal of Design Creativity and Innovation, and on the editorial boards of the journals of Artificial Intelligence in Engineering Design Analysis and Manufacture, the International Journal of Engineering Management and Economics, and Research in Engineering Design.

Abstract:
Currently, both commercial and state-of-the-art Computer Aided Design (CAD) systems are limited in how intuitive and conducive they are to the engineering design process. They are continually advancing but in an incremental fashion and by adapting to established design processes. Professor Alex Duffy currently leads a multidisciplinary team of scientists and engineers from the University of Strathclyde, Ulster University, and University College London, adopting a radically different perspective on design. In this keynote, he will present a new vision for design creativity. Using brain imaging and cognitive psychology techniques, this vision seeks to open up possibilities for a new generation of design tools, surpassing the traditional CAD approach of mouse and keyboard interaction through a scientific understanding of the cognitive and neural processes underlying creative design activities.
Mapping the cognitive and neural basis of design is a complex, multi-faceted challenge that requires the integration of design, psychology, and neuroscience research. Professor Duffy will discuss state of the art methods for measuring cognitive and neural processing in design, and present findings from a recent functional magnetic resonance imaging (fMRI) study of creative ideation involving professional designers. He will outline the potential implications of the work for design research and practice, as well as key challenges for advancing cognitive design science.


BUILDING A DESIGN COMMUNITY: SCIENCE, RESEARCH, EDUCATION, AND PRACTICE


Speaker: Panos Y. Papalambros, University of Michigan

Biographical Sketch:
Panos Y. Papalambros Panos Y. Papalambros is the James B. Angell Distinguished University Professor and the Donald C. Graham Professor of Engineering at the University of Michigan with appointments in Mechanical Engineering, Architecture and Urban Planning, Art and Design, and Integrative Systems & Design where he serves as chair. His pedagogical and research interests include design science and optimization, with applications to sustainable design of products, automotive systems, such as hybrid and electric vehicles; design of complex engineered systems; and architectural design. With D. J. Wilde, he co-authored the textbook Principles of Optimal Design (3d Ed., 2017). He is past chief editor of the ASME Journal of Mechanical Design and currently serves as Editor-in-Chief of the Design Science journal and as President of the Design Society.

Abstract:
Design appears in all aspects of human endeavor and has many stakeholders with diverse viewpoints. Diversity can mean division but there is unity in our common recognition that design is how humans change the world. Design Science studies the creation of artifacts and their embedding in our physical, psychological, economic, social and digital environment. Design science research aims to deepen our understanding of wicked problems in a technology-driven society and to contribute to their positive resolution. Design education is how we propagate such knowledge. Design practice informs, motivates, and realizes the benefits of this knowledge. We discuss some examples of design science research, education, and scholarly communication across disciplines; and we explore avenues for building a broader design community beyond traditional disciplinary boundaries.


FROM TECHNICAL DRAWING TO VIRTUAL PRODUCT DEVELOPMENT: HOW TO REORGANIZE THE PROCESSES ACCORDING TO THE AVAILABLE TECHNOLOGIES


Speaker: Mauro Faccin - EUROMED Director, 3DS Value Solution Business Development Executive | Academia & Education – Dassault Systèmes

Biographical Sketch:
Mauro Faccin Mauro Faccin is the EUROMED Director, 3DS Value Solution Business Development Executive at Dassault Systemes. His career started in 1979 as Mechanical Designer using the first CAD Workstation. He covered different position in particular as Designer, Business Process analyst, IT architect, Project Manager , Service Director and finally Business Development Director. He has over 30 year of experience in requirements analysis and IT tools definition in order to support the Product Development Process from CAD to Digital Manufacturing. His main expertise is Digital Manufacturing where he defines different solutions to manage the Production Processes and new work methodologies in order to satisfy customers’ requirements. He managed many PLM systems implementation in different sectors including Automotive, Aerospace, Industry Equipment, Heavy transportation, Shipbuilding, Consumer Packaged Goods and Consumer Goods.

Abstract:
Starting from the technical drawings of Leonardo da Vinci, that were the direct expression of the design intents, we arrive to what, today, we call virtual twin, which is the exact virtual replication of a physical object including the behaviours. After many years, the purpose of designing is the same: communicating the aesthetical, functional, economical, and socio-political dimensions of an idea. The major changes have been developed in terms of technologies that support the design process. Actually, the acceleration and continuous emergence of innovative technologies have changed and still are influencing the way of doing design. However, technologies are just tools, tools that have been developed for supporting specific activities and improving design performances. Nowadays many different technologies are available thanks to visionary people and forerunners that based on their needs had the courage to innovate their way of doing. The multi-body simulation, the connected PLM, the virtual twin, AR/VR they are just examples of how the design processes are evolving beyond mere modelling products. The main question now is no longer about the design accuracy, but how technologies are adopted. The challenge now is to rethink completely the processes according to the available technologies proposing new design models that can leverage the digital continuity in the virtual product development.



The Design Debate


Organizers and debaters expect the audience will actively and lively participate in this event that was introduced successfuly for the first time during DESIGN 2012 conference. The purpose of the debate is to investigate in a forensic manner some key topics that affect the engineering design research community. This will be achieved by key players in the community presenting evidence for or against a particular topic.

TOPIC OF THE DESIGN DEBATE 2018


“This house believes that design research should focus its efforts in learning from real practitioners and stop running meaningless experiments with inexperienced students.”

  • Proposed by: Anja Maier (DNK) and Ola Isaksson (SWE)
  • Opposed by: Joshua Summers (USA) and Phil Cash (DNK)

Format:

  • The topic will be proposed and then opposed (approx 8 minutes each)
  • Supporting statements, seconding the two viewpoints will then be given (4 minutes each)
  • The floor (the audience) will then be asked to question the proposers and opposers
  • A single final statement will be given
  • A vote will then be taken to see which side has “won” the debate

Moderator:

  • Professor P. John Clarkson (GBR)

PhD Forum


Aims

  • To foster the exchange of ideas and research approaches between younger researchers
  • To provide opportunities for discussing personal research topics, methodologies and potential problems with experts
  • To enhance networking and collaboration

Format

The forum will be an opportunity for PhD students to discuss their research questions and ideas with their peers and experienced researchers in order to support their research. Small discussion groups will be organised in which individual research topics are presented to and discussed within the group. Discussion groups will consist of 5-6 PhD students and 1-2 experts.

Participating students will be asked to give an elevator pitch introducing their research in a speed-dating round prior to the main discussion (1 min):

  • Research topic
    • research objectives / question(s) and relevance considering published research and industrial needs
    • research methodology applied
  • Personal questions/problems or issues you want feedback on e.g.
    • Research methodology
    • Research methods
    • Potential ideas for enhancing the approach

Participants

The PhD Forum is aimed at PhD students. To facilitate meaningful discussion it is essential that potential participants should already have defined their PhD research topic, undertaken an initial literature study and formulated aims and objectives.

DESIGN 2020


16th International Design Conference


Organisation


Institutions


Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb
The Design Society
Croatian Society for Mechanical Engineering Design

  • designsociety.org
  • unizg.hr
  • fsb.unizg.hr

Conference Organizing Team


CADLAB, FMENA, University of Zagreb

cadlab

  • Dorian Marjanović
    Professor, PhD. M. E.
  • Mario Štorga
    Professor, PhD. M. E.
  • Stanko Škec
    Assistant Prof., PhD. M. E.
  • Nenad Bojčetić
    Professor, PhD. M. E.
  • Neven Pavković
    Professor, PhD. M. E.
  • Marija Majda Perišić
    PhD. C. S.
  • Tomislav Martinec
    PhD. M. E.
  • Jasmin Juranić
    mag. ing. mech.
  • Filip Valjak
    mag. ing. mech.
  • Nikola Horvat
    mag. ing. mech.
  • Lucijan Stamać
    dipl. ing. comp.
  • Ivan Čeh
    mag. math.
  • Vlasta Klaić
    B. A.

Programme Chairs


  • P. John Clarkson
    University of Cambridge
    United Kingdom
  • Tim McAloone
    Technical University of Denmark
    Denmark
  • Julie Stal-Le Cardinal
    CentraleSupélec, Paris
    France
  • Mario Štorga
    University of Zagreb
    Croatia
  • Christian Weber
    Technical University Ilmenau
    Germany
  • Dorian Marjanović
    University of Zagreb
    Croatia

Professional Congress Organizer


Ms. Nina Dumančić
Croatia




Programme


DESIGN 2020 BOOK OF ABSTRACTS (PDF)

All papers are available for download at the Design Society web portal – www.designsociety.org



Workshops



AFRICA -DESIGN: DESIGN FOR GLOBAL SUSTAINABLE DEVELOPMENT


Host: The Design Society

Chairs:

  • Margareta Norell Bergendahl, KTH, Sweden
  • Susanne Nilsson, KTH, Sweden
  • Panos Y. Papalambros, University of Michigan, USA

Abstract:

AFRICA-DESIGN is a Design Society initiative to build a network of design researchers, educators, and practitioners based in African countries with particular emphasis on design for sustainable development; and to link them with colleagues in the worldwide design community. The initiative builds on the perception of mutual learning opportunities in the challenges that we all share.

The continent of Africa presents a great challenge and opportunity for sustainable development in the coming decades as described in the UN Sustainable Development Goals (SDGs). The Design Society and its members have a strong commitment to sustainable design but Society membership from is African countries is very limited.

The Society aims to serve as a community builder leveraging a number of existing relationships between its members and colleagues in African countries, as well as cultivating new ones with academic, government, and other organizations.

Agenda:

  • Welcome (5 mins)
  • Brief presentations by African colleagues from Africa re. their current activities and interests with follow-up information (30 mins)
  • Break/transition (5 mins)
  • Breakout Rooms discussion per earlier topics DESIGN 2020 Workshop: Design for Global Sustainable Development:
    • Research Themes: Complex Systems Design, Design Education Co-design, Efficient Resource Usage, Product-Service Systems Design
    • Application Domains: Agriculture, Energy, Health Care, Water
  • Breakout goal: Initiate collaborations on planning for ICED2021 Workshop; co-authoring papers (e.g., ICED2021, Design Science Journal Thematic Collection on Global Sustainable Development); joint research projects; and joint education projects. (35 mins)
  • Reassemble for report-out and next steps (15 mins)

We particularly encourage students at all levels to participate in this workshop and future related activities.



CREATIVITY-ENHANCING PHYSICAL WORK ENVIRONMENTS


Host: Design Creativity SIG

Chairs:

  • Katja Thoring, TU Delft, The Netherlands & Anhalt University, Germany
  • Petra Badke-Schaub, TU Delft, The Netherlands
  • Roland M. Mueller, Berlin School of Economics, Germany
  • Alejandro Lecuna, HTW Berlin, Germany & Anhalt University, German

Abstract:

Work environments that facilitate creative activities and stimulate creativity are becoming more and more important in the creative industries and other innovation-related contexts. Early research on the topic was mostly focusing on organizational and cultural aspects of a work environment, such as freedom, encouragement by superiors, available time and resources, etc. Only recently, the impact of the physical work environment (PWE) became a research focus. This workshop explores elements of a physical work environment that are considered to be conducive to creativity and how their impact could be explained theoretically.

RQ: What theoretical concepts can explain an influence of a physical work environment on creativity?

This research workshop will consist of three parts:

  1. Theoretical input:
    • Introduction of a creative space assessment tool
    • Input on creativity concepts that may help to explain working mechanisms of spatial designs
  2. Hands-on activities:
    • Creative Space Clinic: Assessing the creativity potential of given workspaces (presented as photographs)
    • Theory-Blooming Exercise: Playing with initial hypotheses of causal relationships between workspace elements and creativity
  3. Discussion:
    • How can we further develop and validate a theory of creative spaces?
    • What could be the next steps in the research on the topic of creative spaces?
    • How can we build a community of scholars who are interested in the topic of creativity-enhancing workspaces?

As the result of the workshop, participants will have gained a better understanding of creativity concepts and the possible causal relationships of creativity and physical work environments.

Target audience:

  1. Researchers with a general interest in design creativity
  2. Researchers with a particular interest in creative space
  3. Practitioners and educators who want to improve their work environments to increase creativity.


DECISION MAKING AND DATA DRIVEN DESIGN


Host: SIG Decision Making

Chairs:

  • Julie le Cardinal (CentraleSupelec)
  • Camille Jean (Arts et Métiers)

Abstract:

Data Driven Design is a design technique based on collecting and exploiting data for the optimization of the design process. It is in the digital sector that data is most commonly used to identify new opportunities, to optimize decision-making and to reduce development time.

In some sectors, such as the automobile industry, little used is made of data in this context. In the manner of the web, it would be particularly interesting to exploit data in the early phases of product design.

The purpose of the workshop is to determine the relevant data that could be used for a specific decision-making need in early design process. Decision Making & Data Driven Design will be studied from the point of view of each professions of the design process in order to understand how they can exploit properly data and how data can improve their communications.

The structure of the workshop is as following:

  • Introduction on Data Driven Design
  • Workshop on several examples
  • Discussions

Targeted audience: All participants of the DESIGN Conference.



EXPLOITING MATERIAL POTENTIAL IN DESIGN FOR ADDITIVE MANUFACTURING (AM)


Host: Design for Additive Manufacturing SIG

Chairs:

  • Tino Stankovic, ETH Zürich, Switzerland
  • Nicholas Meisel, The Pennsylvania State University, USA
  • Serena Graziosi, Politecnico di Milano, Italy

Abstract:

The range of materials that can be processed via Additive Manufacturing (AM) technologies is expanding rapidly, from polymers to metals, as well as advanced composites and bio-based materials. AM’s “free” material complexity enables two or more materials to be simultaneously processed and varied locally within a single structure. This enables designs to leverage the concepts of functionally graded materials and architected materials, which have already gained significant attention in many research communities and fields of application. Breakthrough solutions to technical problems can be achieved by exploiting the unconventional properties and functionalities of such materials produced via AM. The design engineer can now not only select a material but also contribute to the design of new material properties. However a range of questions remain:

  • How is this evolution of AM materials influencing the design process of new products and systems?
  • How can design engineers be supported in exploiting the possibility of designing new materials’ properties and functionalities?
  • Do we need to re-think the design of technical products and systems in terms of the design of materials for additive manufacturing?
  • How should the education of next-generation design engineers evolve in light of these new material design possibilities?

By discussing the answers to these questions, the workshop will investigate how the innovation of AM materials influences the design process, as well as how it changes the way design engineers should consider DfAM. Through a series of design talks and exercises, participants will explore the latest advancements in material availability, processability issues, methods and tools for designing functionally graded and architected materials. They will also be invited to share their experiences on the use of AM materials and processes and to reflect on how these advancements will influence the engineering design field in the future.



HEALTH SYSTEMS DESIGN SIG LAUNCH


Host: Health Systems Design SIG

Chairs:

  • P. John Clarkson, University of Cambridge, UK
  • Anja Maier, Technical University of Denmark, Denmark
  • Maaike Kleinsmann, TU Delft, Netherlands

Abstract:

This workshop is planned in anticipation of the proposed Health Systems Design SIG within the Design Society (DS). The SIG is motivated by the fact that healthcare is a major industrial sector that faces important challenges across the globe. The United Nations Sustainable Development Goals (SDGs) which the DS has recently embraced highlight the important role of healthcare. SDG3 is about ensuring healthy lives and promoting well-being, which is what we intend to achieve with the proposed SIG, drawing on the abundance of design knowledge and expertise within the DS. Yet, as a complex system dealing with human behavior, healthcare poses specific challenges to designers, in terms of engaging and collaborating with different healthcare stakeholders, interfacing with current research methods in health sciences, defining value, all while dealing with ethical challenges.

Recent years have seen gradually increasing contributions on health systems design research at Design Society conferences. It is our hope that the newly proposed SIG will further drive increases in this field of research and extend the impact of the DS on global health and care issues.

This workshop will be the culmination of work we have done in the background over the past two years. It will be the opportunity to introduce the SIG to the wider membership of the Design Society and begin to engage with those interested, to identify and recruit members, and to shape collaboratively the agenda and the roadmap for the SIG.

The tentative agenda for the workshop is as follows:

  • Background (rationale for creating a SIG)
  • Introduction of SIG’s steering committee
  • Presentation of vision of health systems design
  • Baseline assessment of health system design research in the DS
  • Co-creating a four year roadmap
  • Next steps

All conference participants are welcome, whether they are already working in health systems design or not. We take a broad view on health systems design, including wellbeing and medical technologies, drug development, the organization of healthcare delivery and the design of healthcare environments.

Expected outcome of the workshop:

  • A roadmap for the Health Systems Design SIG


INNOVATIVE BUSINESS MODELS FOR ADDITIVE MANUFACTURING


Chairs:

  • Busayawan Lam, Brunel University London, UK
  • Eujin Pei, Brunel University London, UK
  • Israt Rumana Kabir, Brunel University London, UK

Moderator:

  • Damir Godec, University of Zagreb, Croatia

Abstract:

The workshop is a combination of a short talk and hands-on activities designed to introduce participants to 1) Additive Manufacturing (AM) technologies and current applications; 2) the concept of Business Model development and the planning tool called Business Model Canvas developed by Osterwalder and Pigneur (2010); and 3) examples of innovative business models from other sectors. The hands-on activities will offer participants an opportunity to apply the business model canvas to create new business ideas for the AM applications and share their ideas with others.

The Business Model Canvas
The Business Model Canvas

Target audience: 30 participants who are interested in business model development and AM

The activities include:

  1. Participants are given a 30-minutes talk about AM and its current applications, followed by a 30-minutes talk about Business Model Development and examples of innovative business models from other sectors
  2. Participants are asked to work as a team (5 people per group) to apply the Business Model Canvas to come up with new business ideas for AM applications (max 1 hour).
  3. Participants will be asked to present their outcomes to other teams (10 minutes per team).
  4. The wrap-up (max 15 minutes) will provide participants an opportunity to discuss what they have gained from this workshop.

Expected outcomes:

  1. A presentation summarising the outcomes of each group
  2. A workshop report based on notes taken by all facilitators
  3. Publication – workshop outcomes will be published on the INEX-ADAM project website


MANAGING THE COMPLEXITY OF SOCIO-TECHNICAL SYSTEMS - A CONTRIBUTION TO ADVANCED SYSTEMS ENGINEERING FOR THE ADDED VALUE OF TOMORROW


Chairs:

  • Albert Albers, Karlsruhe Institute of Technology (KIT), Germany
  • Roman Dumitrescu, Paderborn University, Germany

Abstract:

"Managing the complexity of socio-technical systems - A contribution to advanced systems engineering for tomorrow\'s value creation" - under this title the German Federal Ministry of Education and Research has launched an initiative that deals with the current status and future of systems engineering in theory and practice. The aim is to sustainably strengthen the ability to innovate against the background of digitalization in companies and to ensure that the next generation of engineers is properly prepared in their training (curricula). The results of a large study with national and international expert interviews to assess the status quo and identify potential for further improvements will be published in summer.

At the beginning of the workshop we will present the main research needs identified in said study. Subsequently, we intend to proceed in several steps:

  • Locate existing frameworks and models of the Design Research Community along the identified needs as possible starting points for addressing these needs
  • Analyze the specific potentials, strengths and challenges of these approaches in relation to research needs
  • Derive and discuss partial research questions for addressing research needs based on the individual approaches
  • Identify individual linking points for your own research and possible cooperation partners

For preparation interested people can send impulses to simon.rapp@kit.edu



PROTOTYPING PERSPECTIVES IN PRODUCT SERVICE SYSTEM (PSS) DESIGN


Host: Design Practice SIG

Chairs:

  • Alessandro Bertoni, Blekinge Institute of Technology, Sweden
  • Ryan Ruvald, Blekinge Institute of Technology, Sweden

Abstract:

Many methods, toolsand frameworks exist to design and develop each component of a product-service system (PSS) individually or in parallel. However; many of these are aimed at an iterative improvement or restructuring of established elements and concepts. In the workshop we will focus on the design practices concerning the development of radical or transformative PSS’ that leverage new technologies to realize 10x increases in productivity or efficiency.

Goals:

The panacea of opportunity comes with the challenge of ambiguity in design. Established methods of managing early ambiguity pay particular attention to prototypes’ ability to explore and communicate across the disciplinary domains which is required to design a PSS. Building off recent explorative research into how traditional manufacturing industry approaches prototyping within different domains, this workshopaims to further illuminate how practitioners and academics of different experience levels approach the prototyping process within the design and development of a transformative PSS solution.

It further aims to foster the discussion between academics and practitioners about the impact on prototypes in the design practice, to capture, share, and exchangedesign experience.

Activities:

After an introduction to the SIG interest and activities, the participant will be invited to participate to a workshop session in which they will receive a challenge that will reflect a global sustainability goal. Teams of participants will develop an ambitious future ideal solution state, apply a backcasting-forecasting approach to identify the prototype milestones which wouldbe needed to realize. Each milestone will be explained in depth utilizing a “prototyping canvas” to enable the participants to wrestle with their views on the key drivers behind “successful” prototyping. The presentation of the results of the workshop will kick of the group discussion about the use of prototypes for the design of radically new product-service systems.

Workshop Format:

The workshop will be moderated and facilitated by Design Practice SIG members.

We expect that three(3) or four (4) challenges will be available for the workshop attendees to address.

The attendees will be in groups mixed by profession (i.e. academics, practitioners, students, other).

Planned timeline (150 minute session total):

  • Problem statement presentationand questions – 30 minutes
  • Design Activities – Groups of academicsandpractitioners design PSS timelines by engagingwith canvases – 60 minutes
  • Recap by table including recommendations generated and a summary of design strategy, methods, tools used and their effectiveness – 30 minutes
  • Recap by session moderator(s) – 15 minutes
  • Participant survey – 15 minutes

We are investigating a new SIG sub-theme to capture design activity in-situ (industry and practice contexts) or in-vitro(laboratory or non-practice contexts), using video protocol data, and to bring these videos into the Design Practice SIG as reference cases. We are considering the possibility of arranging to have the workshop activity video recorded (participant conversations, and sketches).

We recognize that we will need to obtain participant approval for this if we decide to move forward with this.

Workshop Expected Outcome:

We expect the following outcomes from the workshop:

  • Key results summary slide
  • Presentations given
  • Case studies of the design challenges published for use within the Design Society, and on Design Society branding (refer to Appendix A)
    • Includes a Teaching Note for recommended implementation(s)
  • paper or the like of the activities undertaken by participantso
    • For example a case study may feature the study of design fixation, or ideation, and these results will be captured
  • Video protocol data of the participants undertaking the design activityo
    • This is currently still being evaluated within the SIGo
    • It is contingent on participants agreeing to being video recorded as wel


SUPPORTING DECISIONS IN SUSTAINABILITY-RELATED TRADE-OFF SITUATIONS


Host: Sustainable Design SIG

Chairs:

  • Mariia Kravchenko, Technical University of Denmark, Denmark
  • Daniela Pigosso, Technical University of Denmark, Denmark
  • Tim McAloone, Technical University of Denmark, Denmark

Abstract:

Decision making for sustainability can be a challenging task. Firstly, the challenge can occur when selecting a suitable assessment approach to understand sustainability performance of, for instance, a new product. Secondly, the challenge can occur when navigating the complexity of the data needed to calculate this performance. Once both are overcome, the result is there waiting for the actions to be taken. However, the results may not always conform the desired directions. The challenge is, there are trade-offs, which impede taking actions, because the decision between whether to minimize energy use or reduce waste generation is not straightforward once only one of them can be achieved.

The scope of the workshop is to introduce a decision support tool to assist industrial practitioners (e.g. product developers) in navigating situations when trade-offs within and across sustainability aspects occur. The support tool is based on the empirical learnings from the case studies conducted under the present research as well as on the literature recommendations. As a result, several criteria have been consolidated (these learnings are the focus of the paper which is submitted to the Design Conference) and used as a foundation for developing the support tool.

This goal of the workshop is to test the support tool within the Design Society community and to discuss it as an opportunity to support companies during sustainability-oriented decision-making processes.

The structure of the workshop is as following:

  • introduce the support tool
  • introduce several examples of sustainability trade-off situations
  • apply the tools and facilitate open discussion about to what extent can the developed tool support decisions in trade-off situations.

Discussions and opinions from different perspectives (e.g. business modeling, product development) will be welcomed.

Target/expected audience are researchers from the field of sustainable design, and decision making for sustainability.



THE RELATIONSHIP BETWEEN ANALOG TOOLBOX AND DIGITAL TOOLS


Host: SIG Human Behavior in Design

Chairs:

  • Yvonne Eriksson, Mälardalen University, Sweden
  • Kristin Paetzold, Universität der Bundeswehr München, Germany

Abstract:

Every kind of prototyping supports the communication process between user and designer. Prototypes not only will be used to verify functionalities or properties but also to validate the functionality from user´s perspective. Conversely, everyday solutions from users can provide valuable help in identifying their needs and desires. Prototypes become more and more important as means of communication. They help to transfer information between developers and users. Then the question arises which medium can transfer this information best, i.e. as undistorted as possible.

The motivation of the workshop is to discuss and explore how various tools could be useful and especially how different steps and situations requires different kinds of input in order to be graspable for the different stakeholders, but also to be able to involve different stakeholders.


Sponsors
of the 15th International Design Conference

Sponsored by


Co-sponsors




Keynotes




Which way I ought to go?


Speaker: dr.sc. Zrinka Čorak, Vicepresident, INETEC, Croatia

Biographical Sketch:
Zrinka Čorak Zrinka Čorak is Vice-Chairman of INETEC. She completed a Master of Electrical Engineering at the University of Zagreb and earned PhD at University of Zagreb. She graduated from Harvard Business School, Executive Education Program. She is one of the founders of the family foundation Iter Meum Illumina.

Abstract:
The journey of INETEC started as a small family business company focused on providing NDT inspection activities of nuclear power plants 30 years ago. We have grown into a renowned company active in developing robots, scanners, control units, probes and software for navigation, as well as performing the NDT inspection. We continue to provide the NDT inspection within the scope our operations.
With innovation as one of our core values, we have brought forth innovative solutions in technology and business models. We have strived to balance between short-term exploitation of existing markets and long-term exploration of new opportunities.
This presentation outlines how an innovation-driven company has evolved throughout the years across product ranges and business models.


AI models for creative design: curiosity, novelty, and surprise


Speaker: Professor Mary Lou Maher | Chair, Software and Information Systems | Director, Center for Education Innovation UNC Charlotte, USA

Biographical Sketch:
Mary Lou Maher Mary Lou Maher is Professor and Chair of Software and Information Systems at UNC Charlotte. She completed a Bachelor of Engineering at Columbia University and a MS and PhD at Carnegie Mellon University. She has been a Professor at Carnegie Mellon University, MIT, Columbia University, University of Maryland, and University of Sydney in Australia. She was a member of the Senior Executive Service at the National Science Foundation. Dr. Maher’s current research interests include AI and cognitive models of curiosity and creative design.

Abstract:
The development of AI models for creative design has been inspired by psychological and cognitive studies of human creativity. Early AI models included analogical reasoning, emergence, reinforcement learning, and evolution. Recent developments in machine learning from large datasets of words and images has enabled a new approach that is based on operations in a latent space that emerge from deep learning. We can now measure the novelty and surprise in a latent space that can be the basis for encouraging curiosity and creativity in design. This trajectory in artificial intelligence coupled with HCI approaches to supporting human creativity, has led to a new kind of creative system: co-creative design systems. In a co-creative system, the computational system contributes to the design by encouraging curiosity and creativity in the human partner. This presentation will trace the evolution of AI-based creative design and the significance of new deep learning models for curiosity, novelty, and surprise. The implementation and evaluation of the Creative Sketching Partner will be described in which computational conceptual shifts that use word embedding and image models are computed to present the designer with sketches that encourage the designer’s creativity. The results of user studies show that such conceptual shifts inspire different kinds of creativity depending on how similar or different the system’s sketch is from the designer’s sketch.


What’s New with Materials?


Speaker: Zehavit Reisin, Vice President | Head of Materials Business, EMEA and APJ, Stratasys, Israel

Biographical Sketch:
Zehavit Reisin Zehavit B. Reisin is Stratasys Vice President, Head of EMEA and APJ Material Business Unit since 2018 and Head of the RP Business Unit between the years 2016 – 2018. Brings over 25 years of project, product and business management experience in the printing industry (Scitex, Creo, Kodak), including over 12 years’ experience in 3D printing for Stratasys.  Holds an MA and BA in Physics from Tel Aviv University and is a graduate of the Senior Business Management course at Recanati Graduate School for Business Administration at Tel Aviv University.

Abstract:
Within the Stratasys offering, designers and engineers are able today to leverage the benefits of two distinct 3D printing material technologies: FDM thermoplastics and PolyJet photopolymer resins. By expanding upon the applicative benefits of both current and newly launched materials, the Stratasys team provides key insights into how every stage of the product development and the manufacturing cycle can be improved, to effectively meet time-to-market requirements, at reduced cost and without compromising on quality and design creativity.


AI; the end for the designer as we know it?


Speaker: Tobias Larsson, Director of Product Development Research Lab, and Research Director in Mechanical Engineering, Blekinge Institute of Technology, Sweden

Biographical Sketch:
Tobias Larsson Starting out as a PhD with research in the area of simulation driven design within a product development context, he is continuously focusing on the digitalisation and transformation going on in industry with start in computer aided engineering processes (1996-) and more recently (2011-) on a model based digitalisation work where digital twin and IoT comes together for delivering customer value through product-service systems in a circular economy. Most of efforts are directed to simulation driven decision support in the conceptual design phase of the development of innovative product-service systems, supporting organisations in the development of innovation capability to deliver the innovative and sustainable solutions of tomorrow.
He has extensive experience from applied research and projects in the intersection between academia and industry and has initiated, led, and concluded several national and international research projects. Primarily researching digitalized product development, and innovation engineering, within the aerospace, automotive and industrial sector. Healthcare sector applications is on the rise.
Has been supervisor to several PhD (26) and Lic degrees (30) and currently supervisor for 10 PhD candidates. Contributed to 100+ publications within the engineering research area.

Abstract:
Will the introduction of AI into the design process make the designer of today obsolete and turn the design office into a Robotic Design Automation lab to match the industry4.0 facilities in production? Is there a role for human design input in future product development or will AI sweep design spaces and by itself find disruption potential in increasing tempo?
In this keynote we will explore the impact of AI to the design process, and specifically the role AI might play in the pre-production parts of the design process. The production system has seen several disruptions over the years, the most recent being the currently ongoing industry 4.0 movement aka the 4th industrial revolution. Industry 4.0 represents the trend towards automation and data exchange in manufacturing technologies and processes which include cyber-physical systems (CPS), the internet of things (IoT), industrial internet of things (IIOT), cloud computing, cognitive computing and artificial intelligence; basically creating a “dark factory” capable of high flexibility in production and with virtual interfaces towards the system, moving humans yet another step away from the factory floor. At the same time, in highly repetitive and predictable office processes, AI has made its entrance via Robotic Process Automation taking over a growing number of work tasks, feeding the theory of “robots taking my job”, and studies on what jobs might go extinct via computerisation (either via robotics or via software AI/Machine Learning bots). Following the recent technological advancements of RPA deployments in processes (office flow processes around administrative tasks), robotics deployment (industry 4.0, order picking in warehouses, agriculture robots etc.), the AI design of products (Starck AI Kartell chair, design automation in engineering design) we take a look at the design process take-over with AI; Robotic Design Automation. Grounding in industry examples and research we plot the likely course of events for the design profession and also take a look at the outskirts of dystopian and promising scenarios for the future of design.

DESIGN 2022


17th International Design Conference


Organisation


Under the Auspices of the President of the Republic of Croatia Zoran Milanović

Institutions


Faculty of Mechanical Engineering and Naval Architecture, University of Zagreb
The Design Society
Croatian Society for Mechanical Engineering Design

  • designsociety.org
  • unizg.hr
  • fsb.unizg.hr

Conference Organizing Team


CADLAB, FMENA, University of Zagreb

cadlab

  • Mario Štorga
    Professor, PhD. M. E.
  • Stanko Škec
    Assistant Prof., PhD. M. E.
  • Dorian Marjanović
    Professor Emeritus, PhD. M. E.
  • Tomislav Martinec
    PhD. M. E.
  • Marija Majda Perišić
    PhD. C. S.
  • Neven Pavković
    Professor, PhD. M. E.
  • Nenad Bojčetić
    Professor, PhD. M. E.
  • Filip Valjak
    mag. ing. mech.
  • Nikola Horvat
    mag. ing. mech.
  • Fanika Lukačević
    mag. ing. mech.
  • Jasmin Juranić
    mag. ing. mech.
  • Ivan Čeh
    mag. math.
  • Vlasta Klaić
    B. A.

Programme Chairs


  • P. John Clarkson
    University of Cambridge
    United Kingdom
  • Tim McAloone
    Technical University of Denmark
    Denmark
  • Julie Stal-Le Cardinal
    CentraleSupélec, Paris
    France
  • Sandro Wartzack
    University of Erlangen-Nuremberg
    Germany
  • Mario Štorga
    University of Zagreb
    Croatia
  • Dorian Marjanović
    University of Zagreb
    Croatia
    (Programme Chair Emeritus)

Professional Congress Organizer


Ms. Nina Dumančić
Croatia




Programme


DESIGN 2022 BOOK OF ABSTRACTS (PDF)

Proceedings of DESIGN 2022 are with Open access available at CUP web site



Workshops



Bridging Creativity Practice and Theory: Opposites Attract


Organised by: DS Design Creativity SIG

Chairs:

  • Dr. Milene Gonçalves (Delft University of Technology, NLD)
  • (with the participation of Ir. Katrina Heijne, as the creative facilitator, Delft University of Technology, NLD)

Workshop description:

We can trace the origins of scientific creativity research back to the moment when Guilford gave his acceptance speech as the new president of the American Psychological Association. From that speech onwards, the study of creativity has become a respectable scientific field and sparked the interest of many researchers, including us in the present moment. Surprisingly, it is also from that point onwards that a divide started to emerge between the theoretical study of creativity and its practice and implementation. On one hand, scientific research, first on Psychology, then in Engineering and Design (among many other fields), has been very prolific in understanding, describing and explaining phenomena related to the creation of ideas; on the other hand, the American Buffallo Creative Problem Solving Institute (CPSI) and the subsequent European Integrated Creative Problem Solving (ICPS) have burst forward with their own developments on practical approaches to come up with ideas.

However, very little overlap exists between these two communities. Even though they had the same starting point, theory and practice tend to distance themselves, sometimes even disagreeing on certain topics, or not keeping updated on the other community’s developments. This results in a potentially enormous loss of shared knowledge.

The motivation for this workshop is then to bridge creativity practice and theory, by facilitating in a creative session the translation of commonalities and differences that might exist in the two communities. Creative facilitation is a particularly relevant topic to focus on, considering that very few studies have shed light in understanding the nuances of facilitation and its influence on the creation of ideas in teams.

As such, we have the following goal: Explore in which ways can creativity theory and practice learn from each other, specifically during creative facilitation practices.

Workshop activities:

  1. Creative facilitation session: A number of participants (the resource group) will experience first-hand a creative session, ran by a professional facilitator, while others will take the role of observers, highlighting creativity phenomena that emerges. Special attention should be taken on the role and behaviour of the creative facilitator and the resource group [1h30].
  2. Group reflection: depending on the number of participants, the size of the groups will be formed accordingly [30 min].
  3. Plenary discussion, to define a research agenda [30 min].

Expected outcome: The potential outcome of the workshop is three-folded:

  1. Creation of a research agenda, which pinpoints possible gaps in knowledge coming from theory and practice.
  2. A report with the main findings and recommendations for following workshops.
  3. A follow-up publication, to be submitted in the IJDCI.


Changing Paradigms for Managing Product Development Processes


Organised by: DS Design Process SIG

Chairs:

  • Prof. Kilian Gericke (University of Rostock, DEU)
  • Prof. Claudia Eckert (Open University, GBR)

Workshop description:

In the last decades product development processes were dominated by a stage-gate paradigm. As technology and products have evolved, the composition of teams and required expertise have changed and many company think that stage-gate processes are no longer appropriate or sufficient to manage design processes in the available time and with the available resources.

New management approaches such as agile development, scaled agile, dev-ops seem to offer solutions to problems encountered in stage-gate environments. However, they also have their own limitations especially when used in a new context.

We would like to invite practitioners and researchers to participate in this workshop to discuss the future trends of product development processes. We aim to initiate an exchange between participants and want to discuss experiences and observations. The workshop will address our current understanding of different approaches for managing product development processes including their individual strengths and limitations.

Workshop plan:

  • Presentation of SIG activities (10 min)
  • Introduction of participants (30 min)
  • 1-2 short presentations on the topic (40 min total)
  • 15 min presentation + 5 min questions
  • Challenges of current process modelling and management paradigms (30min)
  • Workshop on experiences and trends in industry (60 min)
  • Closing & next steps (10 min)


Sustainable Design for Additive Manufacturing


Organised by: DS Sustainable Design and Design for Additive Manufacturing SIGs

Chairs:

  • Dr. Yuri Borgianni (Free University of Bozen|Bolzano, ITA)
  • Dr. Jeremy Faludi (Delft University of Technology, NLD)
  • Dr. Sophie Hallstedt (Blekinge Institute of Technology, SWE)
  • Dr. Steven Hoffenson (Stevens Institute of Technology, USA)
  • Dr. Daniela Pigosso (Technical University of Denmark, DEN)
  • Dr. Serena Graziosi (Politecnico di Milano, ITA)
  • Dr. Nicholas Meisel (Pennsylvania State University, USA)
  • Dr. Tino Stanković (ETH Zurich,SUI)

Workshop description:

Recent advances in digital fabrication are expanding the limits of fabricable real-world designs. They also strengthen the need for novel Additive Manufacturing (AM) technologies for applications across all length scales and fields, from fundamental science to engineering practice. However, although AM technology development is gaining attention, how designers should exploit the advancements in digital fabrication to design for sustainability has not yet been sufficiently explored in the design research field. So far, the literature limits itself mostly to successful applications of AM technologies and computational approaches to design complex lightweight parts, where AM provides an environmental benefit.

However, AM has sometimes higher environmental impacts than conventional manufacturing, and designers lack guidance on when AM is beneficial or harmful, and how to improve it. Although AM light-weighting applications are commendable and their purpose seems easy to justify, their impact on sustainability still depends on the application context and the remaining implications for the sustainable development goals. We are enjoying the design freedom allowed by AM technologies, but we are not giving the same priority to understanding how our Design for AM decisions are influencing the environmental impact of the product we are designing. The social and labor impacts of AM are even more unclear.

This lack of emphasis on sustainability is also a consequence of AM materials and technologies\' rapid and continuous evolution. We are more focused on exploring their design potential rather than understanding when it is worth adopting them and how much resources are necessary. Besides, the digital transformation, where AM plays a fundamental role, has shortened development processes: making informed design decisions is becoming even more challenging. In such an era of responsibility, how should design tools evolve to support Design for AM experts in understanding the environmental impact of their choices?

The key questions:

  1. How should we redesign AM processes and materials for sustainability?
  2. How should we track impacts of AM, sustainable design approaches? How do we know (predict) whether our decisions are beneficial?
  3. Do we need new design tools to support sustainable Design for AM decisions?
  4. What is the role of the designer in AM for sustainable design?

With these key questions in mind, we have structured the workshop in order to:

  • Provide the collaboration points for both Sustainable Design and DfAM SIG communities, as well as other interested members of the DS
  • Discuss the opportunities to design for sustainability using AM.
  • Discuss a reference point to establish the requirements needed to support sustainable Design for AM.
  • Gather and process data from a case study in which the workshop participants will be asked to redesign (or assess) AM parts from a sustainability point of view.

During the workshop, the participants will discuss and propose answers to the guided questions. The discussion will be fostered by a series of design talks on the state-of-the-art in related topics. Participants will be asked to engage in the redesign case study, looking from a sustainability point of view. They will be invited to share their experiences on the use of AM for sustainable design. Participants will also be stimulated to reflect on how AM for sustainable design will impact the engineering design field in the future and how it changes the way design engineers should consider DfAM and their role in the design process.



Understanding Scientific and Practice-based Questions for Design Neurocognition Research


Organised by: DS Cognitive Design Science SIG

Chairs:

  • Dr. Laura Hay (University of Strathclyde, GBR)
  • Dr. Phillip Cash (Technical University of Denmark, DEN)

Workshop description:

Increasing attention is being paid to the potential of neurocognitive methods for analysing design work, reflected in a proliferation of ‘neuro-‘ articles, special issues, conference tracks, and Special Interest Groups. However, while enthusiasm for such novel methods is evident, and their potential distinct from traditional approaches, a critical lack of clarity remains regarding what scientific and design practice questions such methods can and should be used to answer.

Such methods face major challenges in their implementation, interpretation, and cost. These demand robust justification for their efficacy, beyond traditional approaches, and pose a question of when and where such methods can best be used to contribute to design knowledge. Without this clarity in when, where, and how neurocognitive methods can best contribute to advancing design knowledge they run the risk of becoming a methodological novelty that does not deliver on its potential, and hinders rather than helps efforts to translate design insights into scientific and real-world impact. Thus, to realise the full potential of these methods it is necessary to, as a community, take a step back from questions of implementation and description, and seek to identify where best such methods can be used to create scientific and real-world impact.

Given the above need, this workshop aims to identify the major practice-based and scientific challenges where neurocognitive methods could allow for paradigm shifts in understanding not achievable via traditional approaches. The workshop will open with four short provocative presentations from experts in neurocognitive methods, design theory and practice, as well as from the neurocognition community. This will then be used as the basis for three facilitated discussions: identification of major scientific questions; identification of major practice-based questions; and distillation of the implications these pose for the future of neurocognitive methods in design research. These will be hybrid in-person/online to allow international participation and widespread impact within the community.

The target audience is both design cognition/neurocognition researchers, as well as design researchers dealing with human focused processes and theory, such as creativity and teamwork, where neurocognitive methods could disrupt current understanding.

The expected outcome of the workshop is a Miro board and encapsulation of key questions to be addressed by the field. It is envisaged that this could provide a jumping off point for further workshops, as well as potential for future special issues or thematic collections. Further, the outcome will provide a concrete foundation for future SIG activities.



How to ‘Intentionally Design’ PSS to Foster Responsible Consumption?


Organised by: DS Design of Product-Service Systems SIG

Chairs:

  • Dr. Marco Bertoni (Blekinge Institute of Technology, SWE)
  • Prof. Yong Se Kim (University of Turku, FIN)

Workshop description:

PSS are often celebrated for their potential to reduce environmental impacts by diminishing resource consumption, raw material extraction and waste generation. By transitioning from to selling the benefits of a product rather than the actual product, some claim that companies are naturally eager to design for longevity, repair, recycling and remanufacturing - all of which entail improved overall environmental performance. Yet, PSS solutions do not always render such sustainability ‘gains’. For instance, many have observed that, when placed in a Product-as-a-Service business, products tend to last much less than their ‘one-sale’ counterpart, e.g. due to misuse and vandalism. Take-back systems have also been observed not to work as expected, often because the value of returning the hardware to the provider is not clear to the user.

The main goal of this workshop is to investigate the issue of how to ‘intentionally design’ PSS in a way to promote responsible consumption and resource preserving behaviours among consumers – two aspects that are discussed today by the research community as being the most significant contributors to sustainable development. The workshop targets both senior researchers and young investigators, featuring a mix of activities in a plenary session and in smaller groups. The workshop will kick-off with a keynote reviewing the concept of ‘responsible consumption’, showing examples of unsustainable PSS, followed up by a panel discussion on how PSS design activities are seen to affect consumer behaviour (alternatively, on how PSS can be designed to affect consumer behaviour and to provide consumer-led experiences that will foster responsible consumption with active engagement). Participants will be then divided in smaller groups – and provided with prototypical PSS ‘cases’ – to discuss more in detail how Product-Service Systems shall be ‘intentionally designed’ to foster responsible consumption. The results of the workshop will be summarized in form of a short white paper, as well as in form of a video that will be shared on YouTube and on the SIG webpage (pss.designsociety.org).



A Model for Successful Collaborative Engineering Design: Completing the Causal Loop


Organised by: DS Collaborative Design SIG

Chairs:

  • Dr. Ian Whitfield (University of Strathclyde, GBR)
  • Dr. Avril Thomson (University of Strathclyde, GBR)
  • Dr. Ross Brisco (University of Strathclyde, GBR)
  • Dr. Dorothy Evans (University of Strathclyde, GBR)

Workshop description:

Successful collaborative engineering practices have demonstrated significant benefits to industry: improving efficiency; eliminating rework due to information inconsistencies; managing complexity and automating parts of the collaborative design process. Despite these benefits, collaborative endeavours fail due to obstacles such as: sharing knowledge through ineffective communication methods; co-ordinating stakeholders with divergent objectives; managing teams with cultural and leadership differences; and configuring collaborative networks towards a long term and strategic vision. Changing innovation landscapes have the potential to radically advance collaborative practices to develop more user-centred, innovative, and customised products in a timelier manner.

Description of activities and expected outcomes:

The Collaborative Design SIG has run a series of workshops over recent years that have focussed on eliciting the factors that influence success within collaborative engineering design. The output of these workshops reflected the opinions of attendees that were grouped together, and more recently consolidated across all of the output into themes and contributing elements.

The focus of this series of workshops was to work towards the development of a causal loop diagram to illustrate the interconnectivity of the elements that have been captured to date. A draft causal loop of the factors that influence successful collaborative engineering design has been developed using the output from these workshops. The focus of the proposed workshop for DESIGN’22 will be to share this causal loop diagram within the workshop, and then critique and validate the relationships that it contains.

The workshop will consist of the following activities:

  • Brief introduction to the CDSIG and overview of the focus and outcome of previous workshops.
  • Presentation of the consolidated and themed influencing factors, and draft causal loop.
  • Splitting into groups to critically assess proposed relationships, validating where appropriate, and identification and proposal of gaps.
  • Identification of balancing and reinforcing loops.
  • Wrap up and conclusion.

Participation will be entirely voluntary, and ethical data collection practices will be adopted throughout the experiment.



Digital Twins


Organised by: DS Design Practice SIG

Chairs:

  • Prof. Ola Isaksson (Chalmers University, SW)
  • Prof. Eckhard Kirchner (Technische Universitat Darmstadt, DE)

Agenda:

  • Inspiration Talks: SEW AG (Germany), Volvo Trucks (Sweden), :em AG (Germany), FAU Erlangen (Germany), University of Bristol (UK), Chalmers (Sweden)
  • Workshop in groups
  • Plenary discussion on the outcome
  • Follow Up
  • Expected Take Away: …publication, plan for conference, round table, potential partnerships

Workshop description:

The workshop will address the current ‘hot topic’ of Digital Twins. This is of great interest to researchers and practitioners alike.

The goal of the workshop is in line with the SIG mission and that is to bring academics, practitioners and students together to determine the current benefits and challenges of digital twins in practice, and to reveal the most pressing research questions to be addressed by academics. Some candidate questions include:

  • What is a Digital Twin? Definition
  • Current Research?
  • How is it used and what are the current needs in industry?
  • Opportunities and Challenges
  • Evidence and best practices
  • Gaps and way forward
  • Getting into application of Digital Twins

The workshop will be moderated and facilitated by Design Practice SIG members.

A panel of distinguished and active researchers and practitioners will give a short presentation and then be asked to address pressing questions on this topic. Groups of attendees will be formed to address specific questions with a view to bring back a report to the group. The feedback will be synthesized into an article that will be published in an appropriate form. Continue the discussion in the DS Design Practice SIG.



Exploring Modalities of Mutual Learning for Global Sustainable Development


Organised by: DS Africa-Design Initiative

Chairs:

  • Alessandro Bertoni, Blekinge Institute of Technology, Sweden
  • Ryan Ruvald, Blekinge Institute of Technology, Sweden

Workshop description:

Motivation

The proposed workshop builds on a particular finding of previous workshops at ICED 2019, DESIGN 2020, and ICED 2021: the need for mutual learning activities on design for sustainable development across countries and regions. As an example, previous workshop discussions led to the launch of Barazas, community-driven series of regular events where members of the design community take the leading role to plan out and hold a baraza (Swahili word for a public meeting place) in their own style. The first Baraza is on Health Care Systems Design for Sustainability on 10 Nov. 2021. Other modalities of mutual learning have been discussed including workshops, short courses, on-site local events, knowledge repositories, and leveraging multi-society activities where the design Society is a partner. The emphasis is on two-way learning across all participants in such events.

Objectives

The workshop’s objectives are: (i) brainstorm different modalities of mutual learning, from traditional education modes to innovative ones that make use of community resources and evolving technologies; (ii) prioritize such event modalities for the short and long term; (iii) develop an actionable plan and identify global teams that can undertake specific learning events.

Workshop Conduct

Preceding the workshop, we will invite the community to submit ideas in the form of short presentations or white papers. These will be incorporated into the program to seed discussions and brainstorming sessions.

Some specific topics to be addressed are:

  • Learning experiences from Barazas conducted prior to the DESIGN workshops
  • Topics for future Barazas and events in other modalities
  • Coordinating with DS SIG events such as webinars and workshops
  • Taking advantage of the new DS Exchange of instructional design modules
  • Joint events between the DS and INCOSE
  • Connecting, coordinating and co-sponsoring events by other organizations, such as academic
  • institutions, business groups, and non-profits.


Health Systems Design: People, Information and Technology


Organised by: DS Health Systems Design SIG

Chairs:

  • Prof. Maaike Kleinsmann (Delft University of Technology, NL)
  • Prof. Anja Maier (University of Strathclyde, GBR; Technical University of Denmark, DK)
  • Prof. John Clarkson (University of Cambridge, UK)

Workshop description:

This workshop will explore the nature of health systems from the perspective of different national examples. With a focus on people, the discussions will be on the roles of information, technology and their relation to people and implications for a systems approach to design. The workshop will draw on the abundance of design knowledge and expertise within the Design Society and the clinical and health perspectives of non-DS members attending from our international meetings on Health Systems Design Research (HSDR). The workshop will be a combination of presentations, activities, and discussions. Plenty of time will be allowed for useful dialogue between the multiple disciplines and perspectives that we anticipate in attendance.

The Health Systems Design SIG was launched at DESIGN2020. The SIG is motivated by the fact that health is a critical component of every society and faces important challenges across the globe. Like the Design Society, the SIG embraces The United Nations Sustainable Development Goals (SDGs). The work of the SIG is in line with the third SDG on ensuring healthy lives and promoting well-being for all at all ages. However, our interest in a systems approach, technology, people, and information means that we see several of the SDGs as interconnected. For example, good health is fundamental to one\'s ability to get the needed education (SDG 4) and therefore have access to a meaningful occupation (SDG 7), leading to reduced poverty (SDG 1) and hunger (SDG 2). This understanding drives our desire to engage with a wide range of disciplines as exemplified in our international meetings and the Africa Design initiative within the Design Society. Such collaborations are also in line with SDG 17

Agenda for the workshop is as follows:

  • Welcome and introductions
  • SIG update from the steering committee
  • Presentation 1: Health Systems Design - Exploring perspectives
  • Activity 1
  • Presentation 2: Health Systems Design - People, Information & Technology
  • Activity 2
  • Open discussions
  • Summary and next steps

Expected outcome of the workshop:

  • A better understanding of the variations in health systems
  • Valuable insights relevant to the opening chapters of the SIG book on Health Systems Design


onshape PTC


Organised by: PTC Education

Chair:

  • Dr. Matthew Mueller, Manager of Education Innovation, PTC Education, US

Description:

In addition to enabling teachers and students to access a professional CAD system on any device, Onshape’s cloud-native architecture allows researchers to access data about CAD models and how designers create them in a way that has never been possible before. In this session, you’ll learn more about how Onshape is fundamentally different than any other CAD platform and how engineers and scientists are leveraging newly accessible data to drive innovation. We will then lead an interactive demonstration and discussion to explore how cloud-native technology is revolutionizing design.


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Keynotes




AI, machine learning, robotics: trends, challenges, opportunities


Speaker: Danica Kragić, School of Computer Science and Communication at the Royal Institute of Technology, KTH , Sweden

Short biography:
Danica Kragic is a Professor at the School of Computer Science and Communication at the Royal Institute of Technology, KTH. She received MSc in Mechanical Engineering from the Technical University of Rijeka, Croatia in 1995 and PhD in Computer Science from KTH in 2001. She has been a visiting researcher at Columbia University, Johns Hopkins University and INRIA Rennes. She is the Director of the Centre for Autonomous Systems. Danica received the 2007 IEEE Robotics and Automation Society Early Academic Career Award. She is a member of the Royal Swedish Academy of Sciences, Royal Swedish Academy of Engineering Sciences and Young Academy of Sweden. She holds a Honorary Doctorate from the Lappeenranta University of Technology. She chaired IEEE RAS Technical Committee on Computer and Robot Vision and served as an IEEE RAS AdCom member. Her research is in the area of robotics, computer vision and machine learning. In 2012, she received an ERC Starting Grant and 2020 ERC Advanced Grant. Her research is supported by the EU, Knut and Alice Wallenberg Foundation, Swedish Foundation for Strategic Research and Swedish Research Council. She is an IEEE Fellow.

Abstract:
Building machines that are autonomous and intelligent, taking over dirty, dull and dangerous jobs, has been an integral part of human history for a long time. Recent advances in robotics, artificial intelligence and machine learning have demonstrated how these can be utilized in development of technologies that exhibit rather advanced capabilities. In integration with human decision making and experience, artificial systems are today used to make diagnostics in health application, make estimations of weather conditions to secure crops, provide more informed predictions of potential earthquakes, and more. Apart from purely software solutions, we are also seeing the beginning of more advanced hardware solutions, robotic systems that are equipped with various sensor technologies and are built to physically interact with humans at workplaces, and sometimes in the future, even our homes. Humans poses a fantastic ability to acquire complex behaviors from watching another person. It is remarkable to observe how even small children acquire advanced object manipulation skills, first through observation, but then master these through training: extensive and rich interaction with the environment using not only vision but also proprioception and haptic feedback. Initial observations are needed to understand goals of complex behaviors but repeated, extensive interactions with the physical world are necessary to ground the behaviors in own sensing and reuse these in new situations. Robots acquiring behaviors solely from human demonstrations and unstructured videos rather than through explicit programming has been a research vision for a long time – probably even from the time a first robot was built. But still, having a robot that is able to adapt and enrich its knowledge through self-supervised learning remains one of the open challenges. Thus, to be deployed in natural environments, robots need the ability to learn skills autonomously, through continuous interaction with the environment, humans and other robots. Although classically built on rigorous control theory, mathematical and theoretical computer science methodologies, more recently data-driven learning methods, such as Deep Learning and Reinforcement Learning have been demonstrated as powerful technologies for developing robotic systems. Still, most of the practical applications exist in solely carefully structured settings where there exists enough data to train the models.


Toward AI-Human Hybrid Teaming


Speaker: Jonathan Cagan, George Tallman and Florence Barrett Ladd Professor in Mechanical Engineering, Carnegie Mellon University, Pittsburgh, PA, USA

Short biography:
Jonathan Cagan is the George Tallman and Florence Barrett Ladd Professor in Engineering, Department of Mechanical Engineering, at Carnegie Mellon University, with courtesy appointment in Design. His research focuses on engineering design automation and methods, merging AI, machine learning, and optimization with cognitive science problem solving. With nearly 300 peer-reviewed publications and multiple patents, both his design methods and computer-based design research have been applied in a variety of industries. A Member of the Design Society and Fellow of the American Society of Mechanical Engineers, Jon is recipient of the ASME Design Theory and Methodology, Design Automation, and Ruth and Joel Spira Outstanding Design Educator Awards.

Abstract:
Teams are a core part of the engineering design process. Prior computational design tools have served to support the human team, applied to distinct tasks to output specific information or calculations. As smart (AI) agents emerge, their role has the potential to be different, contributing to teams as a proactive partner or even manager of the human design process. This talk will examine engineering teaming and ways that AI is evolving to change the performance and dynamics of teams. AI agents that assimilate historical and real time data are proving to impact team output, communication efficiency, and group behavior during problem solving. The talk will illustrate recent results and motivate future research in this emerging area of study and practice.


Which way I ought to go?


Speaker: dr.sc. Zrinka Čorak, Vicepresident, INETEC, Croatia

Biographical Sketch:
Zrinka Čorak is Vice-Chairman of INETEC. She completed a Master of Electrical Engineering at the University of Zagreb and earned PhD at University of Zagreb. She graduated from Harvard Business School, Executive Education Program. She is one of the founders of the family foundation Iter Meum Illumina.

Abstract:
The journey of INETEC started as a small family business company focused on providing NDT inspection activities of nuclear power plants 30 years ago. We have grown into a renowned company active in developing robots, scanners, control units, probes and software for navigation, as well as performing the NDT inspection. We continue to provide the NDT inspection within the scope our operations.
With innovation as one of our core values, we have brought forth innovative solutions in technology and business models. We have strived to balance between short-term exploitation of existing markets and long-term exploration of new opportunities.
This presentation outlines how an innovation-driven company has evolved throughout the years across product ranges and business models.

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